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AAFlakGun Front
Anti-Aircraft Flak Gun
Unit Type Vehicle-Fast-Metal
Short Name AA Flak Gun
Player Level Req. Level 5
Immunities StatusEffect-frozen Freeze
StatusEffect-poison Poison
StatusEffect-stun Stun
Blocking None
Defense
(Max Rank)
Stat-HP 355
DamageMeleeVulnerable 150%
Damage piercing 40%
Stat-Armor 300
DamageMeleeVulnerable 125%
Damage piercing 100%
Spawn on Death Shocktrooper icon Shock Trooper
"The Flak Gun is similar to the Anti-Aircraft Turret, but it has a stronger emphasis on dealing splash damage with each of its attacks. Its accuracy is a nightmare for pilots."
— 3.0 Patch Notes

Overview[]

The Anti-Aircraft Flak Gun is the premium version of the Anti-Aircraft Turret, costing Resource-nanopod 40 and was available only for a limited time through the Vehicle Factory on the weekend of August 16th, 2013. The mission "Give Them Some Flak" allowed the players to test these guns (albeit at Rank 6 equivalent) against some enemy formations that included high-ranked air units.

This unit's sole purpose is to take out opposing air units, as its attacks are completely useless against non-air units. It's Targeted Attack can deal massive damage to a single air unit, potentially knocking even the strongest air units out of the sky in a single volley with critical hits.

The Fully Automatic mode is less reliable in terms of damage due to its slightly random targeting of its two shots. It relies on air units being on the same row and even then, it will pepper and soften up multiple air units. This attack mode is best used when no other attacks are available or when there are heavily damaged air units with slivers of health remaining.

The first time purchase of the AA Flak Gun will "pre-rank" the unit, based on the player's current level, so a level 51+ player buying this unit for the first time will have Rank 6 AA Flak Guns.

Compared to the regular Anti-Aircraft Turret, the AA Flak Gun boasts slightly better overall defensive stats, but what really makes the AA Flak Gun stand out is its much higher damage and Stat-Armor Armor, where the AA Turret has none.

This unit was brought back as the Secret Vaults' jackpot for players at levels 10 through 19, though the percentage of getting one may not appeal to people who want it but missed the weekend event.

Attacks[]

Ammo: AmmoIcon 3
Reload: 4 Rounds
AAFlakGun AAShrapnelShot Damage
Attack Icon UnitAbility bullets icon
Targetable Unit Types
Air Yes check
LTA Yes check
Soldier X mark
Sniper X mark
Vehicle X mark
Tank X mark
Metal X mark
Critter X mark
Civilian X mark
Sea X mark
Ship X mark
Rank Available 1
Range 1-5
Line of Fire Indirect
Ammo Used 1
Cooldown 2 Rounds
Armor Piercing 10%
Suppression Mod x0
Rank 1 2 3 4 5 6 7 8 9
Damage explosive Damage 23-28(x3) 32-39(x3) 41-50(x3) 55-67(x3) 73-89(x3) 82-100(x3) 85-103(x3) 87-106(x3) 89-109(x3)
Stat-Offense Offense 43 53 58 68 78 88 103 103 113
Stat-Critical Crit 15% 20% 20% 25% 25% 30% 35% 40% 50%

Ammo: AmmoIcon 1
Reload: 4 Rounds
AAFlakGun AAAutoroundShrapnelShots Damage
Attack Icon UnitAbility bullets icon
Targetable Unit Types
Air Yes check
LTA Yes check
Soldier X mark
Sniper X mark
Vehicle X mark
Tank X mark
Metal X mark
Critter X mark
Civilian X mark
Sea X mark
Ship X mark
Rank Available 1
Range 1-5
Line of Fire Indirect (Random)
Ammo Used 1
Armor Piercing 10%
Suppression Mod x0
Notes This attack pulls to the right
Rank 1 2 3 4 5 6 7 8 9
Damage explosive Damage 24-36(x2) 33-50(x2) 43-64(x2) 57-86(x2) 76-115(x2) 86-129(x2) 88-133(x2) 91-136(x2) 93-140(x2)
Stat-Offense Offense 43 53 58 68 78 88 103 103 113
Stat-Critical Crit 15% 20% 20% 25% 25% 30% 35% 40% 50%

Statistics[]

Anti-Aircraft Flak Gun Ranks
1 2 3 4 5 6 7 8 9
Resource-SP SP N/A 170 480 1,350 4,225 5,175 15,350 106,550 383,050
Stat-HP HP 100 150 (+50) 190 (+40) 230 (+40) 250 (+20) 290 (+40) 310 (+20) 310 355 (+45)
Stat-Armor Armor 0 0 0 100 (+100) 150 (+50) 200 (+50) 250 (+50) 250 300 (+50)
Stat-Armor-HP Total 100 150 (+50) 190 (+40) 330 (+140) 400 (+70) 490 (+90) 560 (+70) 560 655 (+95)
Stat-Bravery Bravery 20 25 (+5) 30 (+5) 35 (+5) 40 (+5) 40 50 (+10) 50 55 (+5)
Black shield Defense 20 25 (+5) 30 (+5) 35 (+5) 40 (+5) 45 (+5) 55 (+10) 55 65 (+10)
Stat-Dodge Dodge 0 5 (+5) 10 (+5) 15 (+5) 20 (+5) 25 (+5) 35 (+10) 35 45 (+10)
Stat-Ability Ability Slot 2 2 2 2 2 2 2 2 2
Promotion Cost N/A Resource-time 4h
Gold 568
Resource-time 12h
Gold 2,056
Iron 2,800
Resource-time 1d
Gold 6,592
Steel 2,812
Bars 2
Gears 3
Resource-time 2d
Gold 22,800
Steel 4,927
Bars 5
Gears 4
Resource-time 2d
Gold 18,835
Steel 7,605
Resource-laurels 5
Gears 5
Resource-time 2d
Gold 59,310
Steel 10,530
Resource-laurels 4
Resource-widget 2
Resource-time 3d 4h 48m
Gold 693,064
Steel 12,352
Resource-laurels 5
Resource-widget 2
Resource-time 3d 4h 48m
Gold 2,604,672
Steel 14,332
Resource-laurels 5
Resource-widget 2
Promotion Reward N/A XP 500 XP 1,200 XP 2,500 XP 4,100 XP 3,600 XP 5,000 XP 6,600 XP 6,600
Level Req 5 12 20 31 41 51
Pre-Rank Req 5-11 12-19 20-30 31-40 41-50 51-70
PvP Unit Value 7 10 14 22 27 32 37 38 44
Resource-SP SP Reward 28 40 56 88 108 128 148 152 176
Gold Gold Reward 140 200 280 440 540 640 740 760 880

Cost[]

Training Cost — Vehicle Factory
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
Resource-time Time 5h 12m 5h 4h 48m 4h 36m 4h 24m 4h 12m 4h 3h 48m 3h 36m 3h 12m 2h 48m 2h 24m 2h 1h 36m 1h 12m
Resource-nanopod Nanopods 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
    Healing Cost
    Level 1 2 3 4 5 6 7 8 9 10
    Resource-time Time 5h 5h 5h 5h 5h 4h 30m 4h 3h 30m 3h 2h
    Gold Gold 22,500 18,750 15,000 13,500 12,000 10,500 9,750 9,000 8,250 7,500
    Iron Iron 1,050 875 700 630 560 490 455 420 385 350
    Oil Oil 750 625 500 450 400 350 325 300 275 250
    Healing Cost
    Level 1 2 3 4 5 6 7 8 9 10
    Resource-time Time 4h 30m 4h 30m 4h 30m 4h 30m 4h 30m 4h 3h 30m 3h 2h 30m 1h 30m
    Gold Gold 19,500 15,750 12,000 10,500 9,000 7,500 6,750 6,000 5,250 4,500
    Iron Iron 910 735 560 490 420 350 315 280 245 210
    Oil Oil 650 525 400 350 300 250 225 200 175 150

    Mission[]

    Give Them Some Flak[]

    Npc mechanic full~ipad War is kind of like free entertainment. NpcRebel icon Defeat the Invading Planes
    Reward: XP 1,500
    Dialogue
    Start mission
    Morgan2 How the hell do the rebels have planes?
    Why couldn't they have something less likely to blow our entire base apart?
    Has anyone found a solution yet?
    Npc sergeant full The Imperial Training Manual wants us to hurl ourselves out of catapults, but everyone else is scared to try it.
    Npc engineer full~ipad I've sketched out several plans to create high-powered turbines to direct wind flow outwards and slow the planes down, but I've determined we need to move our base onto a small peninsula beforehand.
    Morgan2 …I think I'm relying on Zoey for this one.
    Npc mechanic full~ipad I've already been creatin' prototypes. Wanna see?
    Morgan2 How about you test them on the planes heading over here right now?
    Finish mission
    Npc mechanic full~ipad Success! What do you think, L.T?
    Morgan2 Excellent work! I knew someone here wouldn't let me down.
    Perkins, you get ten demerits for being useless.
    Reward screen
    Npc noob full But... I was helping Zoey...

    Updates[]

    3.0 Patch

    • Added, yet available only as limited time purchase.

    Gallery[]

    Animations[]

    Weapon Animation
    Idle Veh anti aircraft gun premium front idle Veh anti aircraft gun premium back idle
    Targeted Attack Veh anti aircraft gun premium front attack1 Veh anti aircraft gun premium back attack1
    Fully Automatic Veh anti aircraft gun premium front attack2 Veh anti aircraft gun premium back attack2


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