Affiliation
The Infected
Encounter Lvls
40
50
60
HP
295
340
450
Armor
135
160
270
Bravery
500
500
500
Defense
60
65
80
Dodge
40
45
60
Unit Value
27
32
47
SP Reward
108
128
188
Gold Reward
540
640
940
Overview [ ]
The enemy Apex Colossus is the enemy version of the player's Apex Colossus . It first made its appearance in the 4th Boss Strike , usually appearing in the 4th-5th waves.
A powerhouse on the battlefield, the Apex Colossus hides its vulnerability to by having a tough , resistant to most attacks, most notably and . When encountered at level 60, the enemy Apex Colossus possesses a whopping total of 720 combined.
The attacks of the enemy Apex Colossus penetrate well, and its second attack, Fists (Stun) , has an exceptional chance capability, however, all of its attacks have a range of 1, so, if encountered on the second row, players can happily ignore this red-eyed monstrosity until all other enemy units have been defeated.
Attacks [ ]
Ammo:
∞
Attack Icon
Damage
35-58
Offense
37
Range
1
Line of Fire
Direct
Cooldown
4 Rounds
Armor Piercing
40%
Suppression Mod
x1.2 +100
Crit
5%
Ammo:
∞
Attack Icon
Damage
28-52
Offense
66
Range
1
Line of Fire
Direct
Cooldown
4 Rounds
Armor Piercing
40%
Suppression Mod
x0
Crit
0%
Effects
60% (3 Turns)
Ammo:
2
Reload:
6 Rounds
Attack Icon
Damage
22-58
Offense
51
Range
1
Line of Fire
Direct
Cooldown
5 Rounds
Ammo Used
1
Armor Piercing
50%
Suppression Mod
x0
Crit
0%
Ammo:
∞
Attack Icon
Damage
40-66
Offense
42
Range
1
Line of Fire
Direct
Cooldown
4 Rounds
Armor Piercing
40%
Suppression Mod
x1.2 +100
Crit
5%
Ammo:
∞
Attack Icon
Damage
32-60
Offense
71
Range
1
Line of Fire
Direct
Cooldown
4 Rounds
Armor Piercing
40%
Suppression Mod
x0
Crit
0%
Effects
60% (3 Turns)
Ammo:
2
Reload:
6 Rounds
Attack Icon
Damage
25-67
Offense
56
Range
1
Line of Fire
Direct
Cooldown
5 Rounds
Ammo Used
1
Armor Piercing
50%
Suppression Mod
x0
Crit
0%
Ammo:
∞
Attack Icon
Damage
68-114
Offense
47
Range
1
Line of Fire
Direct
Cooldown
4 Rounds
Armor Piercing
40%
Suppression Mod
x1.2 +100
Crit
5%
Ammo:
∞
Attack Icon
Damage
56-104
Offense
76
Range
1
Line of Fire
Direct
Cooldown
4 Rounds
Armor Piercing
40%
Suppression Mod
x0
Crit
0%
Effects
60% (3 Turns)
Ammo:
2
Reload:
6 Rounds
Attack Icon
Damage
44-116
Offense
61
Range
1
Line of Fire
Direct
Cooldown
5 Rounds
Ammo Used
1
Armor Piercing
50%
Suppression Mod
x0
Crit
0%
Ammo:
∞
Attack Icon
Damage
137-228
Offense
52
Range
1
Line of Fire
Direct
Cooldown
4 Rounds
Armor Piercing
40%
Suppression Mod
x1.2 +100
Crit
5%
Ammo:
∞
Attack Icon
Damage
112-208
Offense
81
Range
1
Line of Fire
Direct
Cooldown
4 Rounds
Armor Piercing
40%
Suppression Mod
x0
Crit
0%
Effects
60% (3 Turns)
Ammo:
2
Reload:
6 Rounds
Attack Icon
Damage
88-232
Offense
66
Range
1
Line of Fire
Direct
Cooldown
5 Rounds
Ammo Used
1
Armor Piercing
50%
Suppression Mod
x0
Crit
0%
Ammo:
∞
Attack Icon
Damage
158-264
Offense
57
Range
1
Line of Fire
Direct
Cooldown
4 Rounds
Armor Piercing
40%
Suppression Mod
x1.2 +100
Crit
5%
Ammo:
∞
Attack Icon
Damage
130-241
Offense
86
Range
1
Line of Fire
Direct
Cooldown
4 Rounds
Armor Piercing
40%
Suppression Mod
x0
Crit
0%
Effects
60% (3 Turns)
Ammo:
2
Reload:
6 Rounds
Attack Icon
Damage
102-268
Offense
71
Range
1
Line of Fire
Direct
Cooldown
5 Rounds
Ammo Used
1
Armor Piercing
50%
Suppression Mod
x0
Crit
0%
Ammo:
∞
Attack Icon
Damage
167-279
Offense
72
Range
1
Line of Fire
Direct
Cooldown
4 Rounds
Armor Piercing
40%
Suppression Mod
x1.2 +100
Crit
5%
Ammo:
∞
Attack Icon
Damage
137-254
Offense
101
Range
1
Line of Fire
Direct
Cooldown
4 Rounds
Armor Piercing
40%
Suppression Mod
x0
Crit
0%
Effects
60% (3 Turns)
Ammo:
2
Reload:
6 Rounds
Attack Icon
Damage
107-283
Offense
86
Range
1
Line of Fire
Direct
Cooldown
5 Rounds
Ammo Used
1
Armor Piercing
50%
Suppression Mod
x0
Crit
0%
See Also [ ]