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S raider boomboom 55 front
Big Bada Boom
Affiliation Raiders
Unit Type Soldier
Blocking Partial
Base Defense

Damage explosive 50%

Encounter Lvls 55
Stat-HP HP 225
Stat-Bravery Bravery 35
Black shield Defense 45
Stat-Dodge Dodge 15
Unit Value 29
Resource-SP SP Reward 116
Resource-Gold Gold Reward 580

OverviewEdit

The Big Bada Boom is currently the most elite version of the Boom Boom (enemy). It was introduced in the 2.9 Patch, along with other elite Raiders. This unit is encountered in level 55 battles and has a total of 225 Stat-HP.

This unit is extremely dangerous to vehicle-heavy formations because all of its attacks have the Damage explosive damage type, which vehicles are commonly vulnerable to. Its first two attacks are similar to the normal Boom Boom, however, it possess a third attack, with a Prep Time of 6, which can attack every square on the battlefield at once and is very similar to the Piercing Cry or Boneshaking Cry of the Legendary Mammoth. The best way to deal with this unit is to take it out before it can use its third attack. Tank shells will be ineffective against this enemy unit for it is extremely resistant to Damage explosive attacks. It has no other resistances besides Damage explosive, so all other attack types are recommended for dispatching this unit effectively.

AttacksEdit

Ammo: 3
Reload: 4 Rounds
BigBadaBoom55 SmallGrenade Damage
Attack Icon UnitAbility grenade exp icon
Targetable Unit Types
Air Yes check
LTA Yes check
Soldier Yes check
Sniper Yes check
Vehicle Yes check
Tank Yes check
Metal Yes check
Critter Yes check
Civilian Yes check
Sea X mark
Ship X mark
Damage Damage explosive 76-114
Offense 46
Range 1-3
Line of Fire Indirect
Global Cooldown 1 Round
Ammo Used 1
Crit 5%
BigBadaBoom55 AntiAirGrenade Damage
Attack Icon UnitAbility grenade exp icon
Targetable Unit Types
Air Yes check
LTA Yes check
Soldier X mark
Sniper X mark
Vehicle X mark
Tank X mark
Metal X mark
Critter X mark
Civilian X mark
Sea X mark
Ship X mark
Damage Damage explosive 76-114
Offense 46
Range 1-3
Line of Fire Indirect
Global Cooldown 1 Round
Ammo Used 1
Crit 5%
Ammo: 2
Reload: 8 Rounds
BigBadaBoom55 GrenadeChain Damage
Attack Icon UnitAbility grenade exp icon
Targetable Unit Types
Air Yes check
LTA Yes check
Soldier Yes check
Sniper Yes check
Vehicle Yes check
Tank Yes check
Metal Yes check
Critter Yes check
Civilian Yes check
Sea X mark
Ship X mark
Damage Damage explosive 128-192
Offense 46
Range 1-5
Line of Fire Indirect (Fixed)
Cooldown 1 Round
Prep Time 6 Rounds
Ammo Used 1
Crit 5%

UpdatesEdit

4.0 Patch

  • Small Grenade attack gained the ability to hit air targets.

2.9 Patch

  • Added.

GalleryEdit

See AlsoEdit

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