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S sniper special heavy icon
Deadeye
Unit Type Sniper-Soldier
Player Level Req. Level 45
Building Required Barracks level 1
Other Requirements SpecOps Center
Promotional
Blocking Partial
Defense
(Max Rank)
Stat-HP 350

Overview[]

The Deadeye is a promotional unit released during the 3/9/13 weekend costing Resource-nanopod 80. This unit has the raw hitting power to take down most infantry units in a single shot. It surpasses the Assassinater in damage by far, dealing a heavy 136-184 damage at Rank 1, compared to the Assassinater's 108-132. The Deadeye is known for its incredibly high critical hit rate when attacking soldiers/infantry. With a 70% chance of landing a critical shot, it has the highest critical ratio of any other sniper units. The Deadeye is available to players levels 45+. It is also the first trainable Sniper Unit to have limited ammo at two shots before having to reload for three turns. Its attacks have a range of 1-5 (instead of 1-4 for most other snipers).

Snipers are generally useless at higher levels as the bulk of an enemy army consists of armor, but the Deadeye is valuable when facing the Brutal Brawler and the Brutal Champion. Other than just infantry, Deadeyes who have hit a critical damage against armored units can easily leave them vulnerable to a second shot.

The player uses it against Sarin in the promotional mission where you get to test it out.

Attacks[]

Ammo: AmmoIcon 2
Reload: 2 Rounds
Deadeye ScopedShot Damage
Attack Icon UnitAbility sniper aimedShot icon
Targetable Unit Types
Air X mark
LTA X mark
Soldier Yes check
Sniper Yes check
Vehicle Yes check
Tank Yes check
Metal Yes check
Critter Yes check
Civilian Yes check
Sea X mark
Ship X mark
Rank Available 1
Range 1-5
Line of Fire Precise
Ammo Used 1
Cooldown 3 Rounds
Weapon Cooldown 1 Round
Suppression Mod x0
Rank 1 2 3 4 5 6
Damage piercing Damage 136-184 149-202 163-220 176-239 190-257 204-276
Stat-Offense Offense 88 93 98 103 108 113
Stat-Critical Crit 25% 25% 25% 25% 25% 25%
Class infantry-light Crit vs. Soldiers 70% 70% 70% 70% 70% 70%
Deadeye ScopedShot Damage
Attack Icon UnitAbility sniper quickShot icon
Targetable Unit Types
Air X mark
LTA X mark
Soldier Yes check
Sniper Yes check
Vehicle Yes check
Tank Yes check
Metal Yes check
Critter Yes check
Civilian Yes check
Sea X mark
Ship X mark
Rank Available 3
Range 1-4
Line of Fire Direct
Ammo Used 1
Cooldown 2 Rounds
Weapon Cooldown 1 Round
Suppression Mod x0
Effects StatusEffect-stun 60% (3 Turns)
Research Cost Resource-time 48m, Resource-nanopod 20
Rank 1 2 3 4 5 6
Damage piercing Damage - - 163-220 176-239 190-257 204-276
Stat-Offense Offense - - 76 81 86 91
Stat-Critical Crit - - 50% 50% 50% 50%
Deadeye ScopedShot Damage
Attack Icon WeaponSniperRifleInactive
Targetable Unit Types
Air X mark
LTA X mark
Soldier Yes check
Sniper Yes check
Vehicle Yes check
Tank Yes check
Metal Yes check
Critter Yes check
Civilian Yes check
Sea X mark
Ship X mark
Rank Available 5
Range 1-5
Line of Fire Precise
Ammo Used 1
Cooldown 5 Rounds
Weapon Cooldown 1 Round
Armor Piercing 65%
Suppression Mod x0
Effects StatusEffect-stun 70% (3 Turns)
Research Cost Resource-time 1h 36m, Resource-nanopod 40
Rank 1 2 3 4 5 6
Damage piercing Damage - - - - 190-257 204-276
Stat-Offense Offense - - - - 108 113
Stat-Critical Crit - - - - 5% 5%

Statistics[]

Deadeye Ranks
1 2 3 4 5 6
Resource-SP SP N/A 6,800 17,000 40,800 95,200 318,250
Stat-HP HP 175 210 (+35) 245 (+35) 280 (+35) 315 (+35) 350 (+35)
Stat-Bravery Bravery 20 25 (+5) 30 (+5) 35 (+5) 40 (+5) 45 (+5)
Black shield Defense 40 40 45 (+5) 45 50 (+5) 60 (+10)
Stat-Dodge Dodge 10 10 15 (+5) 15 20 (+5) 30 (+10)
Stat-Ability Ability Slot 1 1 2 (+1) 2 3 (+1) 3
Promotion Cost N/A Resource-time 4h
Gold 23,120
Steel 9,825
Resource-time 12h
Gold 72,824
Steel 11,700
Resource-time 1d
Gold 200,072
Steel 13,725
Bars 7
Resource-time 2d
Gold 513,808
Steel 15,925
Bars 18
Resource-time 2d
Gold 1,156,390
Steel 18,275
Resource-laurels 4
Promotion Reward N/A XP 2,200 XP 3,600 XP 5,200 XP 7,000 XP 9,000
PvP Unit Value 20 25 30 35 39 44
Resource-SP SP Reward 80 100 120 140 156 176
Gold Gold Reward 400 500 600 700 780 880

Cost[]

Training Cost — Barracks
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
Resource-time Time 13h 12h 30m 12h 11h 30m 11h 10h 30m 10h 9h 30m 9h 8h 7h 6h 5h 4h 3h
Resource-nanopod Nanopods 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80
    Healing Cost
    Level 1 2 3 4 5 6 7 8 9 10
    Resource-time Time 5h 5h 5h 5h 5h 4h 30m 4h 3h 30m 3h 2h
    Gold Gold 45,000 37,500 30,000 27,000 24,000 21,000 19,500 18,000 16,500 15,000
    Iron Iron 1,350 1,125 900 810 720 630 585 540 495 450
    Bars Bars 2 2 1 1 1 1 1 1 1 1
    Healing Cost
    Level 1 2 3 4 5 6 7 8 9 10
    Resource-time Time 4h 30m 4h 30m 4h 30m 4h 30m 4h 30m 4h 3h 30m 3h 2h 30m 1h 30m
    Gold Gold 39,000 31,500 24,000 21,000 18,000 15,000 13,500 12,000 10,500 9,000
    Iron Iron 1,170 945 720 630 540 450 405 360 315 270
    Bars Bars 2 2 1 1 1 1 1 1 1 1

    Trivia[]

    • As of the 2.85 Patch, this unit can no longer be infected.
    • This unit was the only premium unit to be an infection candidate.
    • The Deadeye appears to be holding the stock of his rifle in his left shoulder while looking through the scope with his right eye. 
    • In the player's view, a cap is attached to the scope and opened for the Deadeye to see. However, from the front view, it is not there.
    • The crow on the Deadeye makes a sound effect during shooting. A second crow call is heard, but it is most likely an echo for effect.
    • While firing, a bullet cartridge is ejected from the gun, but the animation makes it seem that it was ejected out of the barrel, not the main body.
    • They belong to a special group of imperial snipers.
    • As this unit attacks, look carefully at the front of its sandbags. You will notice that two small tufts of grass appear and shake when the Deadeye fires. However, when the attack ends, the tufts vanish.

    Gallery[]

    Animations[]

    Weapon Animation
    Idle S sniper special heavy front idle S sniper special heavy back idle
    Modified Rifle S sniper special heavy front attack1 S sniper special heavy back attack1



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