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S missileStrike enemy
Radio Tech
Unit Type Soldier
Player Level Req. Level 65
Building Required Prestigious Academy
Other Requirements Missile Silo
Blocking Partial
Defense
(Max Rank)
Stat-HP 265
Deployment Limit 1

Overview[]

The Radio Tech is a unit added in the 2.6 Patch. It is trained at the Prestigious Academy and also requires a Missile Silo. It costs a total of Gold 55,000, Steel 2,000, Star 45 and Resource-laurels 2. The Radio Tech calls missiles to strike foes as its main attack. All the missiles have a 100% crit chance against Vehicles, making it deadly if multiple strikes hit them. It has a somewhat small amount of health, but since it is a backline unit, high Stat-HP HP may not be completely necessary. Another downside would be that it has a deployment limit of 1.

In all three attacks, three missiles are used (but not all three ammo, minus the last attack), doing a little more than Damage explosive 100 damage each (except the third attack where each missile can do about 200, and eventually about 300).

The first attack, Scattered Strike, targets all the enemy field randomly and two squares out the field. Being that players can't determine where the missiles will hit, this attack is very unpredictable.

The second attack, Targeted Strike, is more reliable, hitting 6 targeted tiles, but it requires a lengthy cooldown of 4 turns before it can be used again. This is the best attack if you want to damage a specific area.

The final attack, Precise Strike, focuses three missiles on a single target. The missiles also do significantly more damage and are lethal against any type of tank, so it should mainly be focused on the more powerful tanks. To balance that, it has an incredibly lengthy 12 turn cooldown. This attack can be utilized against bosses such as the Ancient Construct. At Rank 6, it can do about Damage explosive 1800 damage if it survives the 6 turn prep time. Do note that this attack only does about 300 damage to the Ancient Sentinel and the Goliath Tank.

The Radio Tech is most popular for its Precise Strike because it has been found to be highly effective against bosses and hard-to-kill enemies such as the Mega Tank.

Attacks[]

Ammo: AmmoIcon 3
Reload: 6 Rounds
RadioTech ScatteredStrike Damage
Attack Icon UnitAbility scatteredMissileStrike icon
Targetable Unit Types
Air X mark
LTA X mark
Soldier Yes check
Sniper Yes check
Vehicle Yes check
Tank Yes check
Metal Yes check
Critter Yes check
Civilian Yes check
Sea X mark
Ship X mark
Rank Available 1
Range 1-5
Line of Fire Indirect (Random)
Ammo Used 1
Weapon Cooldown 1 Round
Prep Time 1 Round
Armor Piercing 75%
Suppression Mod x1.25
Rank 1 2 3 4 5 6
Damage explosive Damage 96-119 (x3) 105-130 (x3) 115-142 (x3) 124-154 (x3) 134-166 (x3) 144-178 (x3)
Stat-Offense Offense 46 51 56 61 66 71
Stat-Critical Crit 5% 5% 5% 5% 5% 5%
Class vehicle Crit vs. Vehicles 100% 100% 100% 100% 100% 100%
RadioTech TargetedStrike Damage
Attack Icon UnitAbility targetedMissileStrike icon
Targetable Unit Types
Air X mark
LTA X mark
Soldier Yes check
Sniper Yes check
Vehicle Yes check
Tank Yes check
Metal Yes check
Critter Yes check
Civilian Yes check
Sea X mark
Ship X mark
Rank Available 1
Range 1-5
Line of Fire Indirect (Random)
Ammo Used 2
Cooldown 8 Rounds
Weapon Cooldown 1 Round
Prep Time 4 Rounds
Armor Piercing 75%
Suppression Mod x1.25
Rank 1 2 3 4 5 6
Damage explosive Damage 96-119 (x3) 105-130 (x3) 115-142 (x3) 124-154 (x3) 134-166 (x3) 144-178 (x3)
Stat-Offense Offense 46 51 56 61 66 71
Stat-Critical Crit 25% 25% 25% 25% 25% 25%
Class vehicle Crit vs. Vehicles 100% 100% 100% 100% 100% 100%
RadioTech PreciseStrike Damage
Attack Icon UnitAbility preciseMissileStrike icon
Targetable Unit Types
Air X mark
LTA X mark
Soldier Yes check
Sniper Yes check
Vehicle Yes check
Tank Yes check
Metal Yes check
Critter Yes check
Civilian Yes check
Sea X mark
Ship X mark
Rank Available 1
Range 1-5
Line of Fire Indirect
Ammo Used 3
Cooldown 12 Rounds
Prep Time 6 Rounds
Armor Piercing 75%
Suppression Mod x1.25
Rank 1 2 3 4 5 6
Damage explosive Damage 187-232 (x3) 205-255 (x3) 224-278 (x3) 243-301 (x3) 261-324 (x3) 280-348 (x3)
Stat-Offense Offense 46 51 56 61 66 71
Stat-Critical Crit 50% 50% 50% 50% 50% 50%
Class vehicle Crit vs. Vehicles 100% 100% 100% 100% 100% 100%

Statistics[]

Radio Tech Ranks
1 2 3 4 5 6
Resource-SP SP N/A 3,740 8,840 21,750 57,125 228,475
Stat-HP HP 175 195 (+20) 210 (+15) 230 (+20) 245 (+15) 265 (+20)
Stat-Bravery Bravery 20 20 20 20 20 20
Black shield Defense 60 60 65 (+5) 65 70 (+5) 70
Stat-Dodge Dodge 30 30 35 (+5) 35 40 (+5) 40
Stat-Ability Ability Slot 3 3 3 3 3 3
Promotion Cost N/A Resource-time 4h
Gold 23,120
Steel 9,825
Resource-time 12h
Gold 67,000
Steel 10,530
Resource-time 1d
Gold 173,392
Steel 12,352
Bars 7
Resource-time 2d
Gold 425,728
Steel 14,332
Bars 18
Resource-time 2d
Gold 948,830
Steel 16,447
Resource-laurels 4
Promotion Reward N/A XP 2,200 XP 3,600 XP 5,200 XP 7,000 XP 9,000
PvP Unit Value 20 23 26 29 32 35
Resource-SP SP Reward 80 92 104 116 128 140
Gold Gold Reward 400 460 520 580 640 700

Cost[]

Training Cost — Prestigious Academy
Resource-time Time 18h
Gold Gold 55,000
Steel Steel 2,000
Resource-laurels Laurels 2
Star Stars 45
    Healing Cost
    Level 1 2 3 4 5 6 7 8 9 10
    Resource-time Time 4h 30m 4h 30m 4h 30m 4h 30m 4h 30m 4h 3m 3h 36m 3h 9m 2h 42m 1h 48m
    Gold Gold 41,250 34,375 27,500 24,750 22,000 19,250 17,875 16,500 15,125 13,750
    Resource-laurels Laurels 2 2 1 1 1 1 1 1 1 1
    Resource-widget Widgets 2 2 1 1 1 1 1 1 1 1
    Healing Cost
    Level 1 2 3 4 5 6 7 8 9 10
    Resource-time Time 4h 3m 4h 3m 4h 3m 4h 3m 4h 3m 3h 36m 3h 9m 2h 42m 2h 15m 1h 21m
    Gold Gold 35,750 28,875 22,000 19,250 16,500 13,750 12,375 11,000 9,625 8,250
    Resource-laurels Laurels 2 2 1 1 1 1 1 1 1 1
    Resource-widget Widgets 2 2 1 1 1 1 1 1 1 1

    Trivia[]

    • This is the only unit in the Prestigious Academy that wears an Imperial Army uniform.

    Updates[]

    4.5 Patch

    • Prestige buildings and units now unlock at Level 65.

    2.6 Patch

    • Unit added.

    Gallery[]

    Animations[]

    Weapon Animation
    Idle S trooper missileStrike front idle S trooper missileStrike back idle
    Command Radio S trooper missileStrike front attack1 S trooper missileStrike back attack1


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