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Flametrooper icon
Flame Trooper
Unit Type Soldier
Short Name Flame Troop
Player Level Req. Level 19
Building Required Barracks level 5
Other Requirements Weapons Factory
Blocking Partial
Defense
(Max Rank)
Stat-HP 160

Official Web ProfileEdit

Many Imperial children are fascinated by fire. Most grow out of it over the years, but for a few, setting things on fire remains a lifelong obsession. Recognizing an opportunity, High Command imposed strict regulations on recreational fire use, while at the same time creating the Imperial Flame Trooper training program. The plan worked. Without any other outlet – and with the lure of a privileged status within the army – dozens of young men and women volunteer every year.

Flame Troopers strap large tanks of highly pressurized napalm to their backs, capable of spraying a fan of sticky, flaming death over 50 feet. Post battle reports conclude that being on the business end of a Flame Trooper charge is a truly sphincter-loosening experience. These pressurized tanks are also capable of exploding at the slightest impact – shrapnel, bullet ricochets, sitting down too heavily, etc. The tendency of Imperial Flame Troopers to explode is cause for consternation among the other troops in the front ranks. As such, it has become customary to give Flame Troopers a friendly wave, rather than the more common handshake or ‘bro hug’.

The recognition that their lives will probably end abruptly engenders Flame Troopers with an air of fatalism. They party hard, stay drunk, and play pranks.

OverviewEdit

The Flame Trooper is a premium unit that costs Resource-nanopod 24. It is unlocked at level 19 and requires a Level 5 Barracks and a Weapons Factory.

The Flame Trooper comes with Stat-HP 105 and is armed with a flamethrower that deals 21-35 damage at Rank 1. It strikes out at the front 3 squares with Damage fire damage. Critters are typically susceptible to fire damage, and most vehicles have little-to-no resistances to Damage fire Fire. Unfortunately, their limited range puts them at risk. Shortly after the player reaches Level 11 and finishes the quest chain relating to Iron Mines the player will be granted two Flame Troopers for free, well before the player can build their own. The player should be wary as losing one early in the game will cost valuable resources to heal them.

This unit is extremely helpful at the early stages of the game with a relatively powerful attack that causes StatusEffect-fire Damage-over-Time. This unit quickly becomes obsolete, as units with better stats and enemies with more power make this unit less useful.

AttacksEdit

Ammo: AmmoIcon 4
Reload: 8 Rounds
FlameTroop SprayFlame Damage
Attack Icon UnitAbility flame 3wide icon
Targetable Unit Types
Air X mark
LTA X mark
Soldier Yes check
Sniper Yes check
Vehicle Yes check
Tank Yes check
Metal Yes check
Critter Yes check
Civilian Yes check
Sea X mark
Ship X mark
Rank Available 1
Range 1
Line of Fire Direct (Fixed)
Ammo Used 1
Cooldown 2 Rounds
Armor Piercing 25%
Suppression Mod x1.25
Effects StatusEffect-fire 60% (2 Turns)
Rank 1 2 3 4 5 6
Damage fire Damage 21-35 23-38 25-42 27-45 29-49 31-52
StatusEffect-fire DoT 14→7 15→8 17→8 18→9 20→10 21→10
Stat-Offense Offense 56 61 66 71 76 81
Stat-Critical Crit 5% 5% 5% 5% 5% 5%

StatisticsEdit

Flame Trooper Ranks
1 2 3 4 5 6
Resource-SP SP N/A 1,840 4,420 10,300 23,550 84,775
Stat-HP HP 105 115 (+10) 125 (+10) 135 (+10) 145 (+10) 160 (+15)
Stat-Bravery Bravery 30 35 (+5) 40 (+5) 45 (+5) 50 (+5) 50
Black shield Defense 40 40 45 (+5) 45 50 (+5) 55 (+5)
Stat-Dodge Dodge 10 10 15 (+5) 15 20 (+5) 25 (+5)
Promotion Cost N/A Resource-time 4h
Resource-Gold 6,256
Resource-iron 4,025
Resource-time 12h
Resource-Gold 18,920
Resource-iron 5,875
Resource-time 1d
Resource-Gold 50,528
Resource-steel 3,750
Resource-bars 3
Resource-time 2d
Resource-Gold 127,112
Resource-steel 4,950
Resource-bars 10
Resource-time 2d
Resource-Gold 492,944
Resource-steel 6,300
Resource-laurels 4
Promotion Reward N/A Resource-xp 1,000 Resource-xp 1,700 Resource-xp 2,700 Resource-xp 3,900 Resource-xp 5,300
PvP Unit Value 10 12 14 16 18 20
Resource-SP SP Reward 40 48 56 64 72 80
Resource-Gold Gold Reward 200 240 280 320 360 400

CostEdit

Training Cost — Barracks
Level 5 6 7 8 9 10 11 12 13 14 15
Resource-time Time 6h 36m 6h 18m 6h 5h 42m 5h 24m 4h 48m 4h 12m 3h 36m 3h 2h 24m 1h 48m
Resource-nanopod Nanopods 24 24 24 24 24 24 24 24 24 24 24
Healing Cost
Level 1 2 3 4 5 6 7 8 9 10
Resource-time Time 1h 30m 1h 30m 1h 30m 1h 30m 1h 30m 1h 21m 1h 12m 1h 3m 54m 36m
Resource-Gold Gold 4,500 3,750 3,000 2,700 2,400 2,100 1,950 1,800 1,650 1,500
Resource-iron Iron 653 544 435 392 348 305 283 261 240 218
Healing Cost
Level 1 2 3 4 5 6 7 8 9 10
Resource-time Time 1h 21m 1h 21m 1h 21m 1h 21m 1h 21m 1h 12m 1h 3m 54m 45m 27m
Resource-Gold Gold 3,900 3,150 2,400 2,100 1,800 1,500 1,350 1,200 1,050 900
Resource-iron Iron 566 457 348 305 261 218 196 174 153 131

TriviaEdit

  • Despite what the Official Web Profile says, Flame Troopers do NOT explode, and does not suffer increased damage from bullets. In fact, they have no extra weaknesses or resistances

UpdatesEdit

2.2 Patch

  • Player level requirement reduced to 19, from 21.
  • Promotion Resource-iron, Resource-steel and Resource-bars costs reduced, in addition to global Resource-Gold reduction.
  • Unit Value reduced: Rank 1: 11→10, Rank 2: 13→12, Rank 3: 15→14, Rank 4: 17→16, Rank 5: 19→18

1.5 Patch

  • Primary attack, Spray Flame, made into a damage-over-time.

1.3 Patch

  • HP reduced to 105, from 110.

GalleryEdit

AnimationsEdit

Weapon Animation
Idle Flametrooper grey front idle Flametrooper green back idle
Flamethrower Flametrooper grey front attack Flametrooper green back attack


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