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Event reward air ancient fragment
Flying Dexter Fragment
Unit Type Fast-Metal-Air
Short Name Flying Fragment
Other Requirements Boss Strike
Immunities StatusEffect-fire Fire
StatusEffect-frozen Freeze
StatusEffect-plague Plague
Suppressor quake icon Quake
StatusEffect-stun Stun
Blocking None
Defense
(Max Rank)
Stat-HP 380
DamageCold 75%
Damage crushing 85%
Damage explosive 70%
Damage fire 70%
Damage piercing 70%
Stat-Armor 140
DamageCold 75%
Damage crushing 50%
Damage explosive 50%
Damage fire 50%
Damage piercing 50%
"The Ancient Flying Dexter Fragment soars above the battlefield while scorching it with laser fire."
— In-game Description

Overview[]

The Flying Dexter Fragment is the Tier 10 reward for the 10th Boss Strike event, Dr. Vogel, and the prize unit for the 76th through 200th ranking guilds.

The Flying Dexter Fragment, commonly referred to as the Flying Fragment, is a Dexter Fragment that appears to have been operated on by Dr. Vogel, though that is just speculation. It is a strategic air unit, and while its attacks are not very powerful, it has its uses.

The first attack, Tail Whip, causes Damage fire-type damage and has a range of 1-5. It also has an "Indirect" line of fire, so players won't have to worry about Tanks blocking strategic units. It causes moderate damage and has a low crit rate, which is significantly higher against soldier units.

The second attack, Gatling Laser, is a laser attack and is more useful against Tanks and heavily armored units due to its armor-piercing nature. The attack causes Damage explosive-type damage and, like the first attack, has a range of 1-5. Unlike the first attack, it has a "Precise" line of fire, so blocking units such as Tanks will prevent it from taking out key, backline targets. Though, you'll mostly be using this attack against the Tanks themselves. The attack does moderate damage. At rank 7, the attack causes about the same amount of damage as a Rank 1 Dexter Fragment.

The Flying Fragment has an adequate amount of Stat-HP HP and Stat-Armor Armor. Though, what really makes it shine is all the damage resistances this unit has. It's also immune to Fire DoT, Freeze, and Stun.

One of the things that makes the Flying Fragment stand out from all the other units is that it, and Infected Hunters, are the only Air units that can be used in battles inside the Spiderwasp Nest. The fact that it's immune to the Fire DoT means that taking this unit into Spiderwasp Nest battles is even more advantageous. This unit can also come in handy in battling the Spiderwasp Queen.

Attacks[]

Ammo: AmmoIcon
FlyingFragment TailWhip Damage
Attack Icon UnitAbility fragment tailwhip icon
Targetable Unit Types
Air Yes check
LTA Yes check
Soldier Yes check
Sniper Yes check
Vehicle Yes check
Tank Yes check
Metal Yes check
Critter Yes check
Civilian Yes check
Sea X mark
Ship Yes check
Rank Available 1
Range 1-5
Line of Fire Indirect
Cooldown 3 Rounds
Armor Piercing 25%
Suppression Mod x0
Effects StatusEffect-stun 50% (3 Turns)
Rank 1 2 3 4 5 6 7 8 9
Damage fire Damage 40-60 52-78 64-96 88-132 100-150 108-162 120-180 124-186 132-198
Stat-Offense Offense 51 61 71 81 91 101 106 111 116
Stat-Critical Crit 10% 15% 20% 20% 25% 25% 30% 30% 35%
Class infantry-light Crit vs. Soldiers 40% 45% 50% 50% 55% 55% 60% 60% 65%

Ammo: AmmoIcon
FlyingFragment GatlingLaser Damage
Attack Icon Ancient lasershot icon
Targetable Unit Types
Air Yes check
LTA Yes check
Soldier Yes check
Sniper Yes check
Vehicle Yes check
Tank Yes check
Metal Yes check
Critter Yes check
Civilian Yes check
Sea Yes check
Ship Yes check
Rank Available 1
Range 1-5
Line of Fire Precise
Cooldown 3 Rounds
Armor Piercing 90%
Suppression Mod x0.5
Rank 1 2 3 4 5 6 7 8 9
Damage explosive Damage 32-44 41-57 51-70 70-96 80-110 86-118 96-132 99-136 105-145
Stat-Offense Offense 61 71 81 91 101 111 116 121 126
Stat-Critical Crit 13% 18% 23% 23% 28% 28% 33% 33% 38%
Class tank Crit vs. Tanks 18% 23% 28% 28% 33% 33% 38% 38% 43%

Statistics[]

Flying Dexter Fragment Ranks
1 2 3 4 5 6 7 8 9
Resource-SP SP N/A 750 1,960 5,150 19,100 45,525 108,700 444,175 1,192,900
Stat-HP HP 100 135 (+35) 170 (+35) 205 (+35) 240 (+35) 275 (+35) 310 (+35) 345 (+35) 380 (+35)
Stat-Armor Armor 20 35 (+15) 50 (+15) 65 (+15) 80 (+15) 95 (+15) 110 (+15) 125 (+15) 140 (+15)
Stat-Armor-HP Total 120 170 (+50) 220 (+50) 270 (+50) 320 (+50) 370 (+50) 420 (+50) 470 (+50) 520 (+50)
Stat-Bravery Bravery 15 20 (+5) 25 (+5) 30 (+5) 35 (+5) 40 (+5) 45 (+5) 50 (+5) 55 (+5)
Black shield Defense 25 25 30 (+5) 35 (+5) 40 (+5) 45 (+5) 50 (+5) 55 (+5) 60 (+5)
Stat-Dodge Dodge 5 5 10 (+5) 15 (+5) 20 (+5) 25 (+5) 30 (+5) 35 (+5) 40 (+5)
Stat-Ability Ability Slot 2 2 2 2 2 2 2 2 2
Promotion Cost N/A Resource-time 4h
Gold 2,544
Resource-time 8h
Gold 8,392
Iron 2,800
Resource-time 12h
Gold 25,208
Steel 2,812
Bars 2
Gears 3
Resource-time 1d
Gold 103,056
Steel 4,927
Bars 5
Gears 4
Resource-time 2d
Gold 165,450
Steel 7,605
Bars 6
Gears 5
Resource-time 2d
Gold 419,700
Steel 10,530
Resource-laurels 1
Resource-widget 3
Resource-time 2d 2h
Gold 1,805,520
Steel 12,352
Resource-laurels 1
Resource-widget 4
Resource-time 2d 2h
Gold 5,069,830
Steel 14,332
Resource-laurels 4
Resource-widget 3
Promotion Reward N/A XP 500 XP 1,200 XP 2,500 XP 4,100 XP 6,100 XP 8,400 XP 10,400 XP 12,600
Level Req 1 12 20 30 40 50 60
Pre-Rank Req 1-14 15-24 25-34 35-44 45-54 55-64 65-70
PvP Unit Value 11 16 21 26 31 37 42 47 52
Resource-SP SP Reward 44 64 84 104 124 148 168 188 208
Gold Gold Reward 220 320 420 520 620 740 840 940 1040

Cost[]

    Healing Cost
    Level 1 2 3 4 5 6 7 8 9 10
    Resource-time Time 9h 9h 9h 9h 9h 8h 6m 7h 12m 6h 18m 5h 24m 3h 36m
    Gold Gold 27,000 22,500 18,000 16,200 14,400 12,600 11,700 10,800 9,900 9,000
    Iron Iron 3,000 2,500 2,000 1,800 1,600 1,400 1,300 1,200 1,100 1,000
    Bars Bars 3 3 2 2 2 2 2 2 2 1
    Healing Cost
    Level 1 2 3 4 5 6 7 8 9 10
    Resource-time Time 8h 6m 8h 6m 8h 6m 8h 6m 8h 6m 7h 12m 6h 18m 5h 24m 4h 30m 2h 42m
    Gold Gold 23,400 18,900 14,400 12,600 10,800 9,000 8,100 7,200 6,300 5,400
    Iron Iron 2,600 2,100 1,600 1,400 1,200 1,000 900 800 700 600
    Bars Bars 3 3 2 2 2 1 1 1 1 1

    Gallery[]

    Animations[]

    Weapon Animation
    Idle Air ancient fragment front idle Air ancient fragment back idle
    Gatling Laser Air ancient fragment front attack1 Air ancient fragment back attack1
    Tail Whip Air ancient fragment front attack2 Air ancient fragment back attack2


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