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Heavy Recon Vehicle

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Heavy Recon Vehicle
Unit Type Vehicle-Metal
Short Name Hvy Recon
Player Level Req. Level 23
Building Required Vehicle Factory level 4
Immunities StatusEffect-plague Plague
Blocking Partial
Defense
(Max Rank)
Stat-HP 165
Damage crushing 50%
Damage piercing 75%
Stat-Armor 30
Damage crushing 50%
Damage piercing 50%

OverviewEdit

The Heavy Recon Vehicle is a premium vehicle and the only trainable unit until the 1.3 Patch that had two attack options. This unit is also one of the first units available that has Stat-Armor. It costs Resource-nanopod 26.

Its primary attack is the Flame Cannon which can fire over most enemy units (Precise Fire) and has long range. It has a listed range of 4, but targets in the 1-2 range will take full damage and tapers off. The attack will go beyond its listed range of 4 and affect a target 5 rows away, but the damage is so minimal it is negligible.

The Flame Cannon attack can also apply a StatusEffect-fire Damage-over-Time effect that does considerable damage. However, the weapon can only fire at targets directly in front of it, and its meager damage will render the attack less useful in higher levels. Battlefield positioning is important if the player wants to make the most of this unit.

The second weapon is the Rocket Pod which will target every other square with its Checker Strike attack. This can be fired once before triggering an 8-turn reload. It's great for softening units up, combined with other Heavy Recon Vehicles and/or Rocket Trucks, they can clear the battlefield quickly.

An attack option, Triple Strike, can be researched at Rank 3. This attack uses half the ammunition of Checker Strike, allowing the Heavy Recon to attack twice before reloading. This attack concentrates damage to a single square, and splashing out to adjacent squares (for potentially full damage!), and even more splash damage to targets caught in the outer edges of this 5-square radius attack.

While not as consistent in dealing damage, Triple Strike's ability to concentrate damage to a target, affect potentially more targets, and shoot twice before reloading makes this attack a worthwhile upgrade. Note that the Heavy Recon only has 2 ability slots, so it would be wiser to replace the Checker Strike attack with the Triple Strike.

The Heavy Recon Vehicle is a powerful unit, since it functions exactly like the Rocket Truck, but available much earlier, costs Resource-nanopod Nanopods and has Stat-Armor. The armor enhances survivability compared to the Rocket Truck, allowing it to take several hits even at higher levels. Its Flame Cannon attack isn't as powerful as the Firedrake, but having a second attack option gives this unit more utility on the battlefield and allows it to defend itself even if all of its rockets are spent. As such, its Point Value (PV) is considerably high for a unit of its level, so players fielding this unit in PvP will tend to face higher-tiered units.

AttacksEdit

Ammo: AmmoIcon 1
Reload: 2 Rounds
HeavyRecon DeepFlame Damage
Attack Icon UnitAbility flame 4deep icon
Targetable Unit Types
Air X mark
LTA X mark
Soldier Yes check
Sniper Yes check
Vehicle Yes check
Tank Yes check
Metal Yes check
Critter Yes check
Civilian Yes check
Sea X mark
Ship Yes check
Rank Available 1
Range 1-4
Line of Fire Precise (Fixed)
Ammo Used 1
Armor Piercing 25%
Suppression Mod x1.25
Effects StatusEffect-fire 60% (2 Turns)
Rank 1 2 3 4 5 6
Damage fire Damage 21-35 23-38 25-42 27-45 29-49 31-52
StatusEffect-fire DoT 14→7 15→8 17→8 18→9 20→10 21→10
Stat-Offense Offense 56 61 66 71 76 81
Stat-Critical Crit 5% 5% 5% 5% 5% 5%

Ammo: AmmoIcon 4
Reload: 8 Rounds
HeavyRecon CheckerStrike Damage
Attack Icon UnitAbility rockets checker icon
Targetable Unit Types
Air Yes check
LTA Yes check
Soldier Yes check
Sniper Yes check
Vehicle Yes check
Tank Yes check
Metal Yes check
Critter Yes check
Civilian Yes check
Sea Yes check
Ship Yes check
Rank Available 1
Range 1-5
Line of Fire Indirect
Ammo Used 4
Suppression Mod x1.5
Rank 1 2 3 4 5 6
Damage explosive Damage 48-72 52-79 57-86 62-93 67-100 72-108
Stat-Offense Offense 46 51 56 61 66 71
Stat-Critical Crit 5% 5% 5% 5% 5% 5%
HeavyRecon TripleStrike Damage
Attack Icon UnitAbility tronk rockets small icon
Targetable Unit Types
Air Yes check
LTA Yes check
Soldier Yes check
Sniper Yes check
Vehicle Yes check
Tank Yes check
Metal Yes check
Critter Yes check
Civilian Yes check
Sea Yes check
Ship Yes check
Rank Available 3
Range 1-5
Line of Fire Indirect (Random)
Ammo Used 2
Weapon Cooldown 1 Round
Suppression Mod x1.5
Research Cost Resource-time 48m, Resource-nanopod 8
Rank 1 2 3 4 5 6
Damage explosive Damage - - 57-86 (x3) 62-93 (x3) 67-100 (x3) 72-108 (x3)
Stat-Offense Offense - - 56 61 66 71
Stat-Critical Crit - - 5% 5% 5% 5%

StatisticsEdit

Heavy Recon Vehicle Ranks
1 2 3 4 5 6
Resource-SP SP N/A 2,450 5,300 13,875 31,000 109,675
Stat-HP HP 100 110 (+10) 130 (+20) 145 (+15) 155 (+10) 165 (+10)
Stat-Armor Armor 20 20 25 (+5) 25 30 (+5) 30
Stat-Armor-HP Total 120 130 (+10) 155 (+25) 170 (+15) 185 (+15) 195 (+10)
Stat-Bravery Bravery 30 30 35 (+5) 40 (+5) 45 (+5) 45
Black shield Defense 50 55 (+5) 60 (+5) 65 (+5) 70 (+5) 75 (+5)
Stat-Dodge Dodge 35 40 (+5) 45 (+5) 50 (+5) 55 (+5) 60 (+5)
Stat-Ability Ability Slot 2 2 2 2 2 2
Promotion Cost N/A Resource-time 4h
Resource-Gold 8,320
Resource-iron 5,500
Resource-time 12h
Resource-Gold 22,720
Resource-steel 3,550
Resource-time 1d
Resource-Gold 68,024
Resource-steel 4,700
Resource-gear 8
Resource-time 2d
Resource-Gold 167,352
Resource-steel 6,000
Resource-gear 22
Resource-time 2d
Resource-Gold 557,914
Resource-steel 7,500
Resource-widget 7
Promotion Reward N/A Resource-xp 1,100 Resource-xp 2,000 Resource-xp 3,000 Resource-xp 4,300 Resource-xp 5,800
PvP Unit Value 13 15 19 24 26 29
Resource-SP SP Reward 48 52 68 76 84 92
Resource-Gold Gold Reward 240 260 340 380 420 460

CostEdit

Training Cost — Vehicle Factory
Level 4 5 6 7 8 9 10 11 12 13 14 15
Resource-time Time 11h 30m 11h 10h 30m 10h 9h 30m 9h 8h 7h 6h 5h 4h 3h
Resource-nanopod Nanopods 26 26 26 26 26 26 26 26 26 26 26 26
Healing Cost
Level 1 2 3 4 5 6 7 8 9 10
Resource-time Time 2h 30m 2h 30m 2h 30m 2h 30m 2h 30m 2h 15m 2h 1h 45m 1h 30m 1h
Resource-Gold Gold 8,775 7,313 5,850 5,265 4,680 4,095 3,803 3,510 3,218 2,925
Resource-iron Iron 1,305 1,088 870 783 696 609 566 522 479 435
Resource-oil Oil 540 450 360 324 288 252 234 216 198 180
Healing Cost
Level 1 2 3 4 5 6 7 8 9 10
Resource-time Time 2h 15m 2h 15m 2h 15m 2h 15m 2h 15m 2h 1h 45m 1h 30m 1h 15m 45m
Resource-Gold Gold 7,605 6,143 4,680 4,095 3,510 2,925 2,633 2,340 2,048 1,755
Resource-iron Iron 1,131 914 696 609 522 435 392 348 305 261
Resource-oil Oil 468 378 288 252 216 180 162 144 126 108

TriviaEdit

UpdatesEdit

2.2 Patch

  • Unit Value increased: Rank 1: 12→13, Rank 2: 13→15, Rank 3: 17→19, Rank 4: 19→24, Rank 5: 21→26

2.0 Patch

  • Unit Value increased: Rank 3: 14→17, Rank 4: 16→19, Rank 5: 18→21

1.5 hotfix

  • Unit Value increased, adjusted for PvP balancing: Rank 1: 9→12, Rank 2: 11→13

1.3 Patch

  • Weapon upgrade option, Triple Strike, added.

GalleryEdit

AnimationsEdit

Weapon Animation
Idle PremiumAPC front idle PremiumAPC back idle
Flame Cannon PremiumAPC front attack1 PremiumAPC back attack1
Rocket Pod PremiumAPC front attack2 PremiumAPC back attack2


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