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Fliegerfaust icon
Hornet
Unit Type Soldier
Player Level Req. Level 23
Building Required Barracks level 5
Other Requirements Rocket Factory
Blocking Partial
Defense
(Max Rank)
Stat-HP 130
"Hornets are known for their ability to kill, and this unit is no different. His sting is lethal. The Mini-Rocket Volley (Rocket Launcher) hits units at short to mid range. Damage will be done!"
— 1.4 Patch notes

OverviewEdit

The Hornet is a unit that costs Resource-merit 8 Merits to train. This unit boasts plenty of damage potential with a decent amount of ammo and decent cooldown.

Despite its large area of attack, the 4 rockets can spread out or target a space multiple times, including empty spaces, even those off the battlefield. However, the player has no control of where the rockets will actually go and more often than not, the center targeted space is the focus of the rockets and will be struck by one or more rockets. However, there is still the chance that the rockets will deviate from the target. Sometimes the Hornet gets lucky and all 4 rockets will strike its intended target. On the flip side, all rockets can deviate from the targeted space and miss all enemy units completely.

In a sense, the Hornet is an upgraded Grenadier with the Handful of Grenades attack, except that the Hornet is available at a higher player levels, requires the Rocket Factory, and cost Resource-merit.

AttacksEdit

Ammo: AmmoIcon 4
Reload: 8 Rounds
Hornet MiniRocketVolley Damage
Attack Icon UnitAbility rockets 3circle icon
Targetable Unit Types
Air Yes check
LTA Yes check
Soldier Yes check
Sniper Yes check
Vehicle Yes check
Tank Yes check
Metal Yes check
Critter Yes check
Civilian Yes check
Sea X mark
Ship X mark
Rank Available 1
Range 1-4
Line of Fire Indirect (Random)
Ammo Used 1
Cooldown 2 Rounds
Suppression Mod x1.5
Rank 1 2 3 4 5 6
Damage explosive Damage 24-36 (x4) 26-39 (x4) 28-43 (x4) 31-46 (x4) 36-54 (x4) 38-57 (x4)
Stat-Offense Offense 46 51 56 61 71 76
Stat-Critical Crit 5% 5% 5% 5% 5% 5%

Ammo: AmmoIcon 4
Reload: 8 Rounds
Hornet AntiAirMiniRocketVolley Damage
Attack Icon UnitAbility rockets 3circle icon
Targetable Unit Types
Air Yes check
LTA Yes check
Soldier X mark
Sniper X mark
Vehicle X mark
Tank X mark
Metal X mark
Critter X mark
Civilian X mark
Sea X mark
Ship X mark
Rank Available 1
Range 1-5
Line of Fire Indirect (Random)
Ammo Used 1
Cooldown 2 Rounds
Suppression Mod x1.5
Rank 1 2 3 4 5 6
Damage explosive Damage 24-36 (x4) 26-39 (x4) 28-43 (x4) 31-46 (x4) 36-54 (x4) 38-57 (x4)
Stat-Offense Offense 46 51 56 61 71 76
Stat-Critical Crit 5% 5% 5% 5% 5% 5%

StatisticsEdit

Hornet Ranks
1 2 3 4 5 6
Resource-SP SP N/A 1,225 2,860 6,525 16,325 58,750
Stat-HP HP 85 95 (+10) 100 (+5) 110 (+10) 120 (+10) 130 (+10)
Stat-Bravery Bravery 25 30 (+5) 35 (+5) 40 (+5) 45 (+5) 45
Black shield Defense 45 50 (+5) 55 (+5) 60 (+5) 65 (+5) 70 (+5)
Stat-Dodge Dodge 15 20 (+5) 25 (+5) 30 (+5) 35 (+5) 40 (+5)
Stat-Ability Ability Slot 1 1 1 1 1 1
Promotion Cost N/A Resource-time 4h
Resource-Gold 4,160
Resource-iron 5,500
Resource-time 12h
Resource-Gold 12,232
Resource-steel 3,550
Resource-time 1d
Resource-Gold 32,008
Resource-steel 4,700
Resource-bars 4
Resource-time 2d
Resource-Gold 88,080
Resource-steel 6,000
Resource-bars 11
Resource-time 2d
Resource-Gold 213,485
Resource-steel 7,500
Resource-laurels 3
Promotion Reward N/A Resource-xp 1,100 Resource-xp 2,000 Resource-xp 3,000 Resource-xp 4,300 Resource-xp 5,800
PvP Unit Value 8 10 11 13 15 17
Resource-SP SP Reward 24 28 32 40 48 52
Resource-Gold Gold Reward 120 140 160 200 240 260

CostEdit

Training Cost — Barracks
Level 5 6 7 8 9 10 11 12 13 14 15
Resource-time Time 9h 54m 9h 27m 9h 8h 33m 8h 6m 7h 12m 6h 18m 5h 24m 4h 30m 3h 36m 2h 42m
Resource-Gold Gold 6,000 6,000 6,000 6,000 6,000 5,700 5,400 5,100 4,800 4,500 4,200
Resource-iron Iron 700 700 700 700 700 665 630 595 560 525 490
Resource-merit Merits 8 8 8 8 8 8 8 7 7 6 6
Healing Cost
Level 1 2 3 4 5 6 7 8 9 10
Resource-time Time 2h 15m 2h 15m 2h 15m 2h 15m 2h 15m 2h 1m 1h 48m 1h 34m 1h 21m 54m
Resource-Gold Gold 4,500 3,750 3,000 2,700 2,400 2,100 1,950 1,800 1,650 1,500
Resource-iron Iron 638 532 425 383 340 298 277 255 234 213
Healing Cost
Level 1 2 3 4 5 6 7 8 9 10
Resource-time Time 2h 1m 2h 1m 2h 1m 2h 1m 2h 1m 1h 48m 1h 34m 1h 21m 1h 7m 40m 30s
Resource-Gold Gold 3,900 3,150 2,400 2,100 1,800 1,500 1,350 1,200 1,050 900
Resource-iron Iron 553 447 340 298 255 213 192 170 149 128

TriviaEdit

  • The Hornet's first attack hits air but this unit also has an extra anti air attack.
  • In the game files the Hornet is referred to as Fliegerhaust, which might be a mispelling of the word Fliegerfaust. The Fliegerfaust (lit. "plane fist"), also known as the "Luftfaust" (lit. "air fist"), was a prototype unguided, man-portable, German multi-barreled ground-to-air rocket launcher, designed to destroy enemy ground attack planes. The Fliegerfaust was not a successful weapon because of its small effective range caused by too large dispersion of projectiles, which also applies to the Hornet's attacks.
  • The rockets in his pouch instantly re-appear once he takes one.
  • This unit is probably a reference to real life stinger missiles.

UpdatesEdit

2.2 Patch

  • Promotion Resource-iron and Resource-steel costs increased significantly.
  • Unit Value increased: Rank 1: 6→8, Rank 2: 7→10, Rank 3: 8→11, Rank 4: 10→13, Rank 5: 12→15

2.0 Patch

  • Non-gold resources are no longer rewarded for defeating this unit.

1.4.1 Patch

  • Healing costs fixed: 705 Resource-steel to 425 Resource-iron.

1.4 Patch

  • Unit added.

GalleryEdit

AnimationsEdit

Weapon Animation
Idle Fliegerhaust front idle Fliegerhaust back idle
Rocket Launcher Fliegerhaust front attack1 Fliegerhaust back attack1


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