|Player Level Req.||Level 52|
|Building Required||Optics Facility level 3|
The Laser Sniper is a sniper unit that has 150 and starts with one attack, Scope Beam dealing 164-200 damage at Rank 1. Unlike other laser attacks, this attack has only a 70% armor piercing ability. It is a very unique unit because it has a range of 4-6 which means even if placed at the last row, it still can't hit the first row, however, it will be able to hit the second row and onward. There is also a second attack unlocked at Rank 2 called Quick Beam. This attack has an range of 1-2 and will deal 125-154 damage at its initial unlock. This attack allows the Laser Sniper to attack frontlines but using this attack will not allow the other because this unit will not have two ability slots until Rank 4.
The Laser Sniper is best utilized dealing with artillery units that are behind blocking units. Other units may not be able to reach them but the Laser Sniper can. Since it has only one ability slot until Rank 4, players will have to manually choose the attack they want to use with the right range respective of the battle. This sometimes will make it very annoying so it is perhaps best to utilize this unit by keeping the default long range attack as no other unit has a range similar to this.
Laser snipers can also be used as anti aircraft units, due to their high damage and high armor piercing.
|Training Cost — Optics Facility|
|Time||12h||10h 48m||9h 36m||8h 24m||7h 12m||6h||4h 48m||3h 36m|
|Time||6h||6h||6h||6h||6h||5h 24m||4h 48m||4h 12m||3h 36m||2h 24m|
- This is the first unit to have an attack with a range of 4-6.
- It is the first unit to wear black and light blue.
- Precise line of fire on the primary attack changed to Indirect.
- Unit added.