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Veh tank mega front Veh tank mega rebel front
Mega Tank
Affiliation Rebel Army
Unit Type Tank-Metal
Blocking Blocking
Immunities Suppressor breach icon Breach
Base Defense

Damage piercing 75%
Damage crushing 50%

Armor Defense

Damage piercing 25%
Damage crushing 25%
Damage fire 75%

Encounter Lvls 50 62
Stat-HP HP 375 490
Stat-Armor Armor 250 325
Stat-Bravery Bravery 50 65
Black shield Defense 20 35
Stat-Dodge Dodge 10 25
Unit Value 38 52
Resource-SP SP Reward 152 208
Resource-Gold Gold Reward 760 1040

OverviewEdit

The enemy Mega Tank is the enemy rebel version of the trainable Mega Tank. The level 62 version of this unit was introduced in the 2.9.8 Patch, along with other high-level Rebel units.

The Rebel Army uses this Vehicle as its main frontline meat shield at higher levels, replacing the Heavy Tank and Super Tank in all ways (in terms of overall effectiveness, usefulness, and deadliness in battle).

At level 50, this enemy unit is equivalent to a Rank 1 trainable Mega Tank. At level 62, this unit's Stat-Armor Armor and Stat-HP HP are equivalent to a Rank 4 trainable Mega Tank, however, deals damage similar to a Rank 2 Mega Tank. It also has all 3 attacks, Tank Shell, Auto-Fire, and Explosive Shell, of the trainable Mega Tank equipped.

This unit boasts an incredible amount of combined Stat-Armor-HP Armor and HP. Units with explosive attacks are highly recommended to be used against this tough foe for the fastest results. Because this unit is vulnerable to the StatusEffect-frozen Freeze status effect, the Freeze-then-Kill strategy is effective in dispatching this foe as well because it renders the unit incapable of firing and increases its vulnerability to all damage types by 150%.

AttacksEdit

Ammo:
MegaTank50 TankShell Damage2
Attack Icon UnitAbility tankGun 1shot icon
Targetable Unit Types
Air X mark
LTA X mark
Soldier Yes check
Sniper Yes check
Vehicle Yes check
Tank Yes check
Metal Yes check
Critter Yes check
Civilian Yes check
Sea X mark
Ship X mark
Damage Damage explosive 120-180
Offense 30
Range 1-3
Line of Fire Direct
Cooldown 2 Rounds
Armor Piercing 75%
Suppression Mod x0.5
Crit 5%
Notes -10 Stat-Offense range mod
Ammo: 3
Reload: 5 Rounds
MegaTank50 AutoFire Damage2
Attack Icon UnitAbility mg 1 4clip icon
Targetable Unit Types
Air Yes check
LTA Yes check
Soldier Yes check
Sniper Yes check
Vehicle Yes check
Tank Yes check
Metal Yes check
Critter Yes check
Civilian Yes check
Sea X mark
Ship X mark
Damage Damage piercing 25-31 (x3)
Offense 46
Range 1-2
Line of Fire Direct
Cooldown 2 Rounds
Ammo Used 1
Suppression Mod x0
Crit 5%
Ammo:
MegaTank62 TankShell Damage
Attack Icon UnitAbility tankGun 1shot icon
Targetable Unit Types
Air X mark
LTA X mark
Soldier Yes check
Sniper Yes check
Vehicle Yes check
Tank Yes check
Metal Yes check
Critter Yes check
Civilian Yes check
Sea X mark
Ship X mark
Damage Damage explosive 132-198
Offense 45
Range 1-3
Line of Fire Direct
Cooldown 2 Rounds
Armor Piercing 75%
Suppression Mod x0.5
Crit 5%
Notes -10 Stat-Offense range mod
Ammo: 3
Reload: 5 Rounds
MegaTank62 AutoFire Damage
Attack Icon UnitAbility mg 1 4clip icon
Targetable Unit Types
Air Yes check
LTA Yes check
Soldier Yes check
Sniper Yes check
Vehicle Yes check
Tank Yes check
Metal Yes check
Critter Yes check
Civilian Yes check
Sea X mark
Ship X mark
Damage Damage piercing 39-47 (x3)
Offense 61
Range 1-2
Line of Fire Direct
Cooldown 2 Rounds
Ammo Used 1
Suppression Mod x0
Crit 5%
Ammo: 2
Reload: 3 Rounds
MegaTank62 ExplosiveShell Damage
Attack Icon UnitAbility tronk rockets small icon
Targetable Unit Types
Air X mark
LTA X mark
Soldier Yes check
Sniper Yes check
Vehicle Yes check
Tank Yes check
Metal Yes check
Critter Yes check
Civilian Yes check
Sea X mark
Ship X mark
Damage Damage explosive 84-126
Offense 61
Range 2-4
Line of Fire Indirect
Cooldown 3 Rounds
Ammo Used 1
Armor Piercing 50%
Crit 0%

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