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Mini Tank

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MiniTank icon
Mini Tank
Unit Type Tank-Metal
Player Level Req. Level 13
Building Required Vehicle Factory level 2
Immunities Suppressor breach icon Breach
StatusEffect-plague Plague
Blocking Partial
Defense
(Max Rank)
Stat-HP 130
Damage crushing 50%
Damage fire 100%
Damage piercing 75%
Stat-Armor 90
Damage crushing 25%
Damage fire 75%
Damage piercing 25%

OverviewEdit

The Mini Tank is the first Tank-type vehicle available to the player. Compared to the other tank-type units, the Mini Tank requires little Resource-iron Iron to build and its smaller and nimble size is reflected in above-average defensive stats, for a tank. It has a combined HP of Stat-Armor-HP 145, making it sturdy enough for the frontline until Light Tanks or other substitutes are unlocked at level 27.  It costs exactly the same as a Recon but is arguably a better purchase because of its high HP and tank shell attack.

Early in the player's career, the Mini Tank provides the much needed armor with damage reduction bonuses to help against Raiders. The Tank Shell attack does have the benefit of doing Damage explosive-type damage, which very few units have defenses against, but is very inconsistent in terms of getting powerful shots, and has longer range than most attacks available to the player. Mini Tanks are relatively easy to rank up for the added boost to practically every stat, both offensive and defensive.

Like most other low-tier units, there will be a point where the player will want to progress to the heavier tanks as the Mini Tank just won't cut it against Raiders and enemy Critters. Like many low-tier units, they have some value in raiding- two shots will destroy a Pillbox, while remaining immune to its machine guns. A trio of upgraded vehicles will handily take down even a Chemical Sprinkler. Overall, these are cheap, almost expendable tanks at higher levels, given the relatively low repair cost. 

The Raider Kids have a mini tank that deals damage close to a medium tank's.

AttacksEdit

Ammo: AmmoIcon
MiniTank TankShell Damage
Attack Icon UnitAbility tankGun 1shot icon
Targetable Unit Types
Air X mark
LTA X mark
Soldier Yes check
Sniper Yes check
Vehicle Yes check
Tank Yes check
Metal Yes check
Critter Yes check
Civilian Yes check
Sea Yes check
Ship Yes check
Rank Available 1
Range 1-3
Line of Fire Direct
Cooldown 2 Rounds
Armor Piercing 75%
Suppression Mod x0.5
Notes -10 Stat-Offense range mod
Rank 1 2 3 4 5 6
Damage explosive Damage 36-54 39-59 43-64 46-70 50-75 54-81
Stat-Offense Offense 35 40 45 50 55 60
Stat-Critical Crit 5% 5% 5% 5% 5% 5%

StatisticsEdit

Mini Tank Ranks
1 2 3 4 5 6
Resource-SP SP N/A 1,560 3,740 8,100 18,725 67,900
Stat-HP HP 85 95 (+10) 100 (+5) 110 (+10) 120 (+10) 130 (+10)
Stat-Armor Armor 60 65 (+5) 70 (+5) 80 (+10) 85 (+5) 90 (+5)
Stat-Armor-HP Total 145 160 (+15) 170 (+10) 190 (+20) 205 (+15) 220 (+15)
Stat-Bravery Bravery 25 30 (+5) 35 (+5) 40 (+5) 45 (+5) 45
Black shield Defense 35 40 (+5) 45 (+5) 50 (+5) 55 (+5) 60 (+5)
Stat-Dodge Dodge 15 20 (+5) 25 (+5) 30 (+5) 35 (+5) 40 (+5)
Promotion Cost N/A Resource-time 4h
Resource-Gold 5,304
Resource-iron 2,275
Resource-time 12h
Resource-Gold 16,040
Resource-iron 3,700
Resource-time 1d
Resource-Gold 39,776
Resource-iron 5,500
Resource-gear 6
Resource-time 2d
Resource-Gold 101,032
Resource-steel 3,550
Resource-gear 17
Resource-time 2d
Resource-Gold 394,712
Resource-steel 4,700
Resource-widget 4
Promotion Reward N/A Resource-xp 700 Resource-xp 1,400 Resource-xp 2,200 Resource-xp 3,300 Resource-xp 4,600
PvP Unit Value 10 12 13 15 17 19
Resource-SP SP Reward 40 48 52 60 68 76
Resource-Gold Gold Reward 200 240 260 300 340 380

CostEdit

Training Cost — Vehicle Factory
Level 2 3 4 5 6 7 8 9 10 11 12 13 14 15
Resource-time Time 11h 15m 10h 48m 10h 21m 9h 54m 9h 27m 9h 8h 33m 8h 6m 7h 12m 6h 18m 5h 24m 4h 30m 3h 36m 2h 42m
Resource-Gold Gold 8,000 8,000 8,000 8,000 8,000 8,000 8,000 8,000 7,600 7,200 6,800 6,400 6,000 5,600
Resource-iron Iron 1,200 1,200 1,200 1,200 1,200 1,200 1,200 1,200 1,140 1,080 1,020 960 900 840
Resource-oil Oil 300 300 300 300 300 300 300 300 285 270 255 240 225 210
Healing Cost
Level 1 2 3 4 5 6 7 8 9 10
Resource-time Time 2h 15m 2h 15m 2h 15m 2h 15m 2h 15m 2h 1m 1h 48m 1h 34m 1h 21m 54m
Resource-Gold Gold 5,400 4,500 3,600 3,240 2,880 2,520 2,340 2,160 1,980 1,800
Resource-iron Iron 810 675 540 486 432 378 351 324 297 270
Resource-oil Oil 203 169 135 122 108 95 88 81 75 68
Healing Cost
Level 1 2 3 4 5 6 7 8 9 10
Resource-time Time 2h 1m 2h 1m 2h 1m 2h 1m 2h 1m 1h 48m 1h 34m 1h 21m 1h 7m 40m 30s
Resource-Gold Gold 4,680 3,780 2,880 2,520 2,160 1,800 1,620 1,440 1,260 1,080
Resource-iron Iron 702 567 432 378 324 270 243 216 189 162
Resource-oil Oil 176 142 108 95 81 68 61 54 48 41

TriviaEdit

  • The turret of this vehicle is used on the Super Tank but is fitted with a Machine Gun instead of a tank cannon.
  • Variants of the Mini Tank's turret is also used on the Heavier Tank and the Mega Tank. However, these turrets lack any armament, and can be assumed to be a commander's cupola.
  • Since the Mini Tank turret can also be used a Machine Gun on the Super Tank, it can be assumed that the caliber for the gun on the Mini Tank could be just barely larger to function as a tank gun. It is possible the mini tank uses an auto loader system, where caliber of the tank shell is barely larger than the machine gun caliber. (Usually 20mm vs 12.7mm)

UpdatesEdit

2.2 Patch

  • Promotion Resource-iron, Resource-steel and Resource-gear costs reduced, in addition to global Resource-Gold reduction.

2.1 Patch

  • Player level requirement reduced to 13, from 18.

1.1 Patch

  • Unit added.

GalleryEdit

AnimationsEdit

Weapon Animation
Idle MiniTank front idle MiniTank back idle
Mini Tank Gun MiniTank front attack MiniTank back attack



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