Battle Nations Wiki
Advertisement
CrowdControl icon
Peace Keeper
Unit Type Soldier
Player Level Req. Level 36
Building Required Barracks level 8
Blocking Partial
Defense
(Max Rank)
Stat-HP 330
Damage crushing 100%
Damage explosive 75%
Damage fire 75%
Damage piercing 100%
Stat-Armor 225
Damage crushing 25%
Damage explosive 100%
Damage fire 75%
Damage piercing 25%

Overview[]

The Peace Keeper is an infantry unit that is used mainly as riot control against angry civilians when the players have to deal with uprisings in different towns in the Southern Frontier. It is unlocked at level 36 and has a combined HP of Stat-Armor-HP 555 at Rank 6. It is one of the few units to have three attacks at rank 1. At Rank 2, the Peace Keeper unlocks the EMP Grenade attack. One of the Peace Keeper's notable features is its high amount of HP and Armor.

The main role of the Peace Keeper is to be a front line meat shield. It is best to put it in front of the Riot Truck. The Riot Truck should focus on giving the Peace Keeper support with their attack, as it does more damage. Not only will it act as a shield but it is utilized by the player to arrest angry civilians during missions in the Southern Frontier. The Peace Keeper, Riot Truck and Peacemonger are the only units that can apprehend enemy units. Depending on what the mission's objectives are, arresting an enemy unit may result in a mission failure.

Attacks[]

Ammo: AmmoIcon
PeaceKeeper Apprehend Damage
Attack Icon UnitAbility apprehend icon
Targetable Unit Types
Air X mark
LTA X mark
Soldier X mark
Sniper X mark
Vehicle X mark
Tank X mark
Metal X mark
Critter X mark
Civilian Yes check
Sea X mark
Ship X mark
Rank Available 1
Range 1-5
Line of Fire Indirect
Cooldown 2 Rounds
Weapon Cooldown 1 Round
Suppression Mod x0
Rank 1 2 3 4 5 6
Damage crushing Damage 45-55 49-60 54-66 58-71 63-77 67-82
Stat-Offense Offense 46 51 56 61 66 71
Stat-Critical Crit 0% 0% 0% 0% 0% 0%
PeaceKeeper TakeDown Damage
Attack Icon UnitAbility riot baton icon
Targetable Unit Types
Air X mark
LTA X mark
Soldier Yes check
Sniper Yes check
Vehicle X mark
Tank X mark
Metal X mark
Critter Yes check
Civilian Yes check
Sea X mark
Ship X mark
Rank Available 1
Range 1
Line of Fire Contact
Cooldown 2 Rounds
Weapon Cooldown 1 Round
Suppression Mod x0
Notes Cannot lower HP below 10%
Rank 1 2 3 4 5 6
Damage crushing Damage 90-110 99-121 108-132 117-143 126-154 135-165
Stat-Offense Offense 46 51 56 61 66 71
Stat-Critical Crit 0% 0% 0% 0% 0% 0%

Ammo: AmmoIcon 3
Reload: 4 Rounds
PeaceKeeper TearGas Damage
Attack Icon TearGas icon
Targetable Unit Types
Air X mark
LTA X mark
Soldier Yes check
Sniper Yes check
Vehicle X mark
Tank X mark
Metal X mark
Critter Yes check
Civilian Yes check
Sea X mark
Ship X mark
Rank Available 1
Range 1-3
Line of Fire Indirect
Ammo Used 1
Cooldown 3 Rounds
Weapon Cooldown 1 Round
Suppression Mod +100
Effects StatusEffect-stun 100% (3 Turns)
Rank 1 2 3 4 5 6
Damage fire Damage 1-1 1-1 1-1 1-1 1-1 1-1
Stat-Offense Offense 56 61 66 71 76 81
Stat-Critical Crit 0% 0% 0% 0% 0% 0%
PeaceKeeper EMPGrenade Damage
Attack Icon Flashbang icon
Targetable Unit Types
Air X mark
LTA X mark
Soldier X mark
Sniper X mark
Vehicle X mark
Tank X mark
Metal Yes check
Critter X mark
Civilian X mark
Sea X mark
Ship X mark
Rank Available 2
Range 1-3
Line of Fire Indirect
Ammo Used 1
Cooldown 4 Rounds
Weapon Cooldown 1 Round
Suppression Mod x0
Effects StatusEffect-stun 100% (3 Turns)
Research Cost Resource-time 1h 12m, Resource-nanopod 12
Rank 1 2 3 4 5 6
Damage explosive Damage - 1-1 1-1 1-1 1-1 1-1
Stat-Offense Offense - 61 66 71 76 81
Stat-Critical Crit - 0% 0% 0% 0% 0%

Statistics[]

Peace Keeper Ranks
1 2 3 4 5 6
Resource-SP SP N/A 6,530 14,690 32,650 71,800 225,425
Stat-HP HP 220 240 (+20) 265 (+25) 285 (+20) 310 (+25) 330 (+20)
Stat-Armor Armor 150 165 (+15) 180 (+15) 195 (+15) 210 (+15) 225 (+15)
Stat-Armor-HP Total 370 405 (+35) 445 (+40) 480 (+35) 520 (+40) 555 (+35)
Stat-Bravery Bravery 40 45 (+5) 50 (+5) 55 (+5) 60 (+5) 60
Black shield Defense 50 55 (+5) 60 (+5) 65 (+5) 70 (+5) 70
Stat-Dodge Dodge 20 25 (+5) 30 (+5) 35 (+5) 40 (+5) 40
Stat-Ability Ability Slot 3 3 3 3 3 3
Promotion Cost N/A Resource-time 4h
Gold 22,192
Steel 5,475
Resource-time 12h
Gold 62,920
Steel 6,187
Resource-time 1d
Gold 160,056
Steel 7,605
Bars 5
Resource-time 2d
Gold 387,560
Steel 9,180
Bars 14
Resource-time 2d
Gold 819,160
Steel 10,890
Resource-laurels 4
Promotion Reward N/A XP 1,600 XP 2,800 XP 4,100 XP 5,600 XP 7,300
PvP Unit Value 24 27 30 33 37 40
Resource-SP SP Reward 96 108 120 132 148 160
Gold Gold Reward 480 540 600 660 740 800

Cost[]

Training Cost — Barracks
Level 8 9 10 11 12 13 14 15
Resource-time Time 8h 33m 8h 6m 7h 12m 6h 18m 5h 24m 4h 30m 3h 36m 2h 42m
Gold Gold 17,000 17,000 16,150 15,300 14,450 13,600 12,750 11,900
Steel Steel 2,000 2,000 1,900 1,800 1,700 1,600 1,500 1,400
    Healing Cost
    Level 1 2 3 4 5 6 7 8 9 10
    Resource-time Time 3h 3h 3h 3h 3h 2h 42m 2h 24m 2h 6m 1h 48m 1h 12m
    Gold Gold 12,750 10,625 8,500 7,650 6,800 5,950 5,525 5,100 4,675 4,250
    Steel Steel 1,500 1,250 1,000 900 800 700 650 600 550 500
    Healing Cost
    Level 1 2 3 4 5 6 7 8 9 10
    Resource-time Time 2h 42m 2h 42m 2h 42m 2h 42m 2h 42m 2h 24m 2h 6m 1h 48m 1h 30m 54m
    Gold Gold 11,050 8,925 6,800 5,950 5,100 4,250 3,825 3,400 2,975 2,550
    Steel Steel 1,300 1,050 800 700 600 500 450 400 350 300

    Trivia[]

    • It appears that this unit is wearing baseball armor, similar to the equipment a catcher wears.

    Updates[]

    2.2 Patch

    • Rank 3-5 promotion Steel costs reduced slightly.

    2.0 Patch

    • Unit added.

    Gallery[]

    Animations[]

    Weapon Animation
    Idle CrowdControl front idle CrowdControl back idle
    Baton CrowdControl front attack1 CrowdControl back attack1
    Canister Launcher CrowdControl front attack2 CrowdControl back attack2


    Advertisement