"Only the most skilled Sharpshooters survive long enough to become full-fledged Snipers. Usually working alone, a single dug-in Sniper can dish out incredible damage to unsuspecting enemies. Snipers take their time when engaging enemies, as every shot they take risks compromising their location. To help avoid detection Snipers wear camouflaged Ghillie Suits that allow them to fire their heavily modified .50 caliber M40 rifles while blending into their surroundings."
The Sniper is an advanced light infantry unit, and once unlocked, may potentially replace all other infantry. They are unlocked at level 24 and come with a hefty price tag - the rare Bars, both for the required SpecOps Center as well as the cost for each Sniper unit. The Sniper at rank one has 125 and will deal 81-99 damage. Naturally, four Snipers together in the middle or back row equals consecutive fire. Basically, to make up for long reload times, one must use the power of each individual Sniper.
The 1.3 Patch introduced "Precise" line of fire, replacing several units' "Indirect" line of fire. This meant that larger units, such as Raider Brawlers and most Tanks, will block Snipers' Scoped shots. Furthermore, their overall effectiveness has dipped slightly; their damage output has fallen off and the introduction of armor has altered the effect they once had even on tanks. This unit remains a formidable one when compared to units of similar level, but it may be outclassed by the premium Marksman or the prestigious Assassinater.