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S mortar turtleShell icon
Turtlesheller
Unit Type Soldier-Metal
Player Level Req. Level 34
Building Required Barracks level 7
Blocking Partial
Defense
(Max Rank)
Stat-HP 300
Damage crushing 100%
Damage piercing 100%
Stat-Armor 225
Damage crushing 50%
Damage piercing 25%
Spawn on Death Grenadier icon Grenadier
"Turtleshellers despise camping and prefer to see things from the front lines. Their armored shell allows them to maintain resilience as they calculate the arc of their anti-infantry mortar. This makes them particularly effective against Snipers whom they would deem as “cowardly”."
— 2.9 Patch Notes

OverviewEdit

The Turtlesheller is a heavily armored Soldier-type of unit trained out of the Barracks. It is like an armored, upgraded version of the Mortar Team, lobbing different types of artillery shells at the enemy, except that its range is only 2-3, restricting it's effectiveness, until rank 3, when it gains its armor piercing attack, which has a range of 1-2.

The Turtlesheller's high armor actually allows it to be placed on the front line to absorb the brunt of attacks, and allows its shells to reach the rear ranks. From the back row, the Turtlesheller's armor only shields it and other units from Dustwalkers, and its attacks can only reach the front enemy row.

 

AttacksEdit

Ammo: AmmoIcon 4
Reload: 8 Rounds
Turtlesheller FragmentationShell Damage
Attack Icon UnitAbility grenade exp icon
Targetable Unit Types
Air X mark
LTA X mark
Soldier Yes check
Sniper Yes check
Vehicle Yes check
Tank Yes check
Metal Yes check
Critter Yes check
Civilian Yes check
Sea X mark
Ship X mark
Rank Available 1
Range 2-3
Line of Fire Indirect
Ammo Used 1
Cooldown 3 Rounds
Weapon Cooldown 1 Round
Suppression Mod +30
Rank 1 2 3 4 5 6
Damage piercing Damage 60-111 66-122 72-133 78-144 84-155 90-166
Stat-Offense Offense 46 51 56 61 66 71
Stat-Critical Crit 0% 0% 0% 0% 0% 0%
Turtlesheller FragmentationShell Damage
Attack Icon UnitAbility grenade exp icon
Targetable Unit Types
Air Yes check
LTA Yes check
Soldier X mark
Sniper X mark
Vehicle X mark
Tank X mark
Metal X mark
Critter X mark
Civilian X mark
Sea X mark
Ship X mark
Rank Available 1
Range 2-3
Line of Fire Indirect
Ammo Used 1
Cooldown 3 Rounds
Weapon Cooldown 1 Round
Rank 1 2 3 4 5 6
Damage piercing Damage 60-111 66-122 72-133 78-144 84-155 90-166
Stat-Offense Offense 32 37 42 47 52 57
Stat-Critical Crit 0% 0% 0% 0% 0% 0%
Turtlesheller ArmorpiercingShell Damage
Attack Icon UnitAbility mortarShell 1shot exp icon
Targetable Unit Types
Air X mark
LTA X mark
Soldier Yes check
Sniper Yes check
Vehicle Yes check
Tank Yes check
Metal Yes check
Critter Yes check
Civilian Yes check
Sea X mark
Ship X mark
Rank Available 3
Range 1-2
Line of Fire Indirect
Ammo Used 1
Cooldown 2 Rounds
Weapon Cooldown 1 Round
Armor Piercing 50%
Suppression Mod x0.5
Research Cost Resource-time 48m, Resource-Gold 18,000, Resource-gear 5
Rank 1 2 3 4 5 6
Damage explosive Damage - - 50-92 54-100 58-107 63-115
Stat-Offense Offense - - 44 49 54 59
Stat-Critical Crit - - 0% 0% 0% 0%
Class vehicle Crit vs. Vehicles - - 5% 5% 5% 5%
Turtlesheller BiologicalShell Damage
Attack Icon ChemicalShell icon
Targetable Unit Types
Air X mark
LTA X mark
Soldier Yes check
Sniper Yes check
Vehicle Yes check
Tank Yes check
Metal Yes check
Critter Yes check
Civilian Yes check
Sea X mark
Ship X mark
Rank Available 5
Range 2-3
Line of Fire Indirect
Ammo Used 1
Cooldown 4 Rounds
Weapon Cooldown 1 Round
Armor Piercing 50%
Suppression Mod +15
Effects StatusEffect-poison 100% (3 Turns)
Research Cost Resource-time 1h 36m, Resource-Gold 21,000, Resource-chem 5
Rank 1 2 3 4 5 6
Damage fire Damage - - - - 67-123 72-132
StatusEffect-poison DoT - - - - 95→32 102→34
Stat-Offense Offense - - - - 66 71
Stat-Critical Crit - - - - 0% 0%

StatisticsEdit

Turtlesheller Ranks
1 2 3 4 5 6
Resource-SP SP N/A 5,280 12,670 28,500 63,350 209,100
Stat-HP HP 175 200 (+25) 225 (+25) 250 (+25) 275 (+25) 300 (+25)
Stat-Armor Armor 150 165 (+15) 180 (+15) 195 (+15) 210 (+15) 225 (+15)
Stat-Armor-HP Total 325 365 (+40) 405 (+40) 445 (+40) 485 (+40) 525 (+40)
Stat-Bravery Bravery 40 45 (+5) 50 (+5) 55 (+5) 60 (+5) 65 (+5)
Black shield Defense 30 30 30 30 30 30
Stat-Dodge Dodge 0 0 0 0 0 0
Stat-Ability Ability Slot 1 1 1 2 (+1) 2 3 (+1)
Promotion Cost N/A Resource-time 4h
Resource-Gold 17,952
Resource-steel 5,200
Resource-time 12h
Resource-Gold 54,280
Resource-steel 6,575
Resource-time 1d
Resource-Gold 139,816
Resource-steel 8,125
Resource-bars 5
Resource-time 2d
Resource-Gold 341,968
Resource-steel 9,825
Resource-bars 11
Resource-time 2d
Resource-Gold 759,765
Resource-steel 11,700
Resource-laurels 3
Promotion Reward N/A Resource-xp 1,600 Resource-xp 2,700 Resource-xp 4,000 Resource-xp 5,500 Resource-xp 7,200
PvP Unit Value 20 24 27 30 33 37
Resource-SP SP Reward 80 96 108 120 132 148
Resource-Gold Gold Reward 400 480 540 600 660 740

CostEdit

Training Cost — Barracks
Level 7 8 9 10 11 12 13 14 15
Resource-time Time 13h 12h 21m 11h 42m 10h 24m 9h 6m 7h 48m 6h 30m 5h 12m 3h 54m
Resource-Gold Gold 28,500 28,500 28,500 27,075 25,650 24,225 22,800 21,375 19,950
Resource-iron Iron 2,125 2,125 2,125 2,019 1,913 1,807 1,700 1,594 1,488
Resource-steel Steel 3,125 3,125 3,125 2,969 2,813 2,657 2,500 2,344 2,188
Healing Cost
Level 1 2 3 4 5 6 7 8 9 10
Resource-time Time 3h 15m 3h 15m 3h 15m 3h 15m 3h 15m 2h 55m 2h 36m 2h 16m 1h 57m 1h 18m
Resource-Gold Gold 12,375 10,313 8,250 7,425 6,600 5,775 5,363 4,950 4,538 4,125
Resource-iron Iron 1,538 1,282 1,025 923 820 718 667 615 564 513
Resource-steel Steel 2,288 1,907 1,525 1,373 1,220 1,068 992 915 839 763
Healing Cost
Level 1 2 3 4 5 6 7 8 9 10
Resource-time Time 2h 55m 2h 55m 2h 55m 2h 55m 2h 55m 2h 36m 2h 16m 1h 57m 1h 37m 58m 30s
Resource-Gold Gold 10,725 8,663 6,600 5,775 4,950 4,125 3,713 3,300 2,888 2,475
Resource-iron Iron 1,333 1,077 820 718 615 513 462 410 359 308
Resource-steel Steel 1,983 1,602 1,220 1,068 915 763 687 610 534 458

TriviaEdit

  • It appears to be operated by a Grenadier.
  • It is the only unit in Battle Nations that requires Steel and Iron to build.
  • The right side of the ammo rack support appears to be missing when seen on the enemy's side after firing the shell before reloading.
  • It is unknown as to where the shell lands after being fired.

UpdatesEdit

2.9 Patch

  • Unit added.

GalleryEdit

AnimationsEdit

Weapon Animation
Idle S mortar turtleShell front idle S mortar turtleShell back idle
90mm Mortar S mortar turtleShell front attack1 S mortar turtleShell back attack1


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