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SwMGPickup front
Wolf Pickup
Unit Type Vehicle-Fast-Metal
Short Name Pickup
Player Level Req. Level 47
Building Required Mercenary Vault level 2
Immunities BN iconCold Cold Environment
StatusEffect-plague Plague
Blocking Partial
Defense
(Max Rank)
Stat-HP 385

Overview[]

The Wolf Pickup is a premium Silver Wolf unit trainable at the Mercenary Vault for 40 Resource-nanopod.

The Pickup exceeds even a fully promoted Commando in terms of power, offense, cost, and survivability. However, a Commando still has some niche bonuses over the Pickup, notably an explosive attack which can target units behind cover. Combined with the moderate critical chance, this unit in general is a very good against infantry. However, its combat value on the frontlines are limited: it is useless against any unit with Stat-Armor. Where the Wolf Pickup would be able to bring down opponents successfully, such as unarmored Raider infantry and mounted critters, there are more versatile units which are nearly as effective at the same task, and are far cheaper, available earlier or more versatile. It is also very vulnerable to the many high-damage attacks, its lack of Stat-Armor or resistances a liability. However, this is partially compensated by the good defense and dodge statistics. This unit is not considered a good buy as a result.

Attacks[]

Ammo: AmmoIcon 2
Reload: 3 Rounds
Pickup AutoFire Damage
Attack Icon UnitAbility mg 1 4clip icon
Targetable Unit Types
Air X mark
LTA X mark
Soldier Yes check
Sniper Yes check
Vehicle Yes check
Tank Yes check
Metal Yes check
Critter Yes check
Civilian Yes check
Sea X mark
Ship X mark
Rank Available 1
Range 1-2
Line of Fire Direct
Ammo Used 1
Cooldown 2 Rounds
Suppression Mod x0
Rank 1 2 3 4 5 6
Damage piercing Damage 54-66 (x3) 54-66 (x3) 59-72 (x3) 64-79 (x3) 70-85 (x3) 75-92 (x3)
Stat-Offense Offense 46 56 61 66 66 76
Stat-Critical Crit 5% 5% 5% 5% 5% 5%
Class infantry-light Crit vs. Soldiers 35% 35% 35% 35% 35% 35%

Statistics[]

Wolf Pickup Ranks
1 2 3 4 5 6
Resource-SP SP N/A 5,760 14,080 33,280 76,800 261,120
Stat-HP HP 210 245 (+35) 280 (+35) 315 (+35) 350 (+35) 385 (+35)
Stat-Bravery Bravery 35 40 (+5) 45 (+5) 50 (+5) 55 (+5) 60 (+5)
Black shield Defense 50 55 (+5) 60 (+5) 65 (+5) 70 (+5) 75 (+5)
Stat-Dodge Dodge 30 35 (+5) 40 (+5) 45 (+5) 50 (+5) 55 (+5)
Promotion Cost N/A Resource-time 4h
Gold 19,584
Steel 8,450
Resource-time 12h
Gold 60,312
Steel 10,200
Resource-time 1d
Gold 163,192
Steel 12,100
Gears 11
Resource-time 2d
Gold 414,504
Steel 14,150
Gears 29
Resource-time 2d
Gold 1,518,128
Steel 16,375
Resource-widget 7
Promotion Reward N/A XP 2,000 XP 3,400 XP 4,900 XP 6,600 XP 8,500
PvP Unit Value 18 22 26 30 34 38
Resource-SP SP Reward 72 88 104 120 136 152
Gold Gold Reward 360 440 520 600 680 760

Cost[]

Training Cost — Mercenary Vault
Level 2 3 4 5 6 7 8 9 10
Resource-time Time 13h 8m 11h 56m 10h 45m 9h 33m 8h 21m 7h 10m 5h 58m 4h 46m 3h 35m
Resource-nanopod Nanopods 40 40 40 40 40 40 40 40 40
    Healing Cost
    Level 1 2 3 4 5 6 7 8 9 10
    Resource-time Time 3h 30m 3h 30m 3h 30m 3h 30m 3h 30m 3h 9m 2h 48m 2h 27m 2h 6m 1h 24m
    Gold Gold 30,000 25,000 20,000 18,000 16,000 14,000 13,000 12,000 11,000 10,000
    Steel Steel 2,850 2,375 1,900 1,710 1,520 1,330 1,235 1,140 1,045 950
    Oil Oil 2,100 1,750 1,400 1,260 1,120 980 910 840 770 700
    Healing Cost
    Level 1 2 3 4 5 6 7 8 9 10
    Resource-time Time 3h 9m 3h 9m 3h 9m 3h 9m 3h 9m 2h 48m 2h 27m 2h 6m 1h 45m 1h 3m
    Gold Gold 26,000 21,000 16,000 14,000 12,000 10,000 9,000 8,000 7,000 6,000
    Steel Steel 2,470 1,995 1,520 1,330 1,140 950 855 760 665 570
    Oil Oil 1,820 1,470 1,120 980 840 700 630 560 490 420

    Trivia[]

    • The Wolf Pickup looks exactly the same when facing forward as it does facing back, which is a design error. If logic is applied, the pickup, if symmetrical, would be flipped when on the opposite side.
    • Either a Wolf Enforcer or Silver Wolf Judge is driving this, as the gun that is shooting is a taped/bandaged AK-47, which is the Enforcer/Judge's.

    Gallery[]

    Animations[]

    Weapon Animation
    Idle SWMGPickup front idle SWMGPickup back idle
    Concealed Rifle SWMGPickup front attack SWMGPickup back attack


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