FANDOM


Veh air dirigible front
ZRS-6 Dirigible
Short Name Dirigible
Affiliation Rebel Army
Unit Type LTA-Fast
Blocking None
Immunities StatusEffect-frozen Freeze
StatusEffect-poison Poison
Suppressor quake icon Quake
StatusEffect-stun Stun
Base Defense

Damage fire 150%

Encounter Lvls 10 20 30
Stat-HP HP 140 190 220
Stat-Bravery Bravery 25 30 35
Black shield Defense 15 20 25
Stat-Dodge Dodge 5 10 15
Unit Value 8 10 12
Resource-SP SP Reward 32 40 48
Resource-Gold Gold Reward 160 200 240
Affiliation Rebel Army
Encounter Lvls 40 50
Stat-HP HP 250 280
Stat-Bravery Bravery 40 45
Black shield Defense 30 35
Stat-Dodge Dodge 20 25
Unit Value 13 15
Resource-SP SP Reward 52 60
Resource-Gold Gold Reward 260 300

OverviewEdit

The enemy ZRS-6 Dirigible is the Rebel version of the ZRS-6 Dirigible. It is found in Rebel Army encounters as well as Boss Strikes that feature Rebels.

AttacksEdit

Ammo: 2
Reload: 3 Rounds
Attack Icon UnitAbility bombard 1shot exp icon
Targetable Unit Types
Air X mark
LTA X mark
Soldier Yes check
Sniper Yes check
Vehicle Yes check
Tank Yes check
Metal Yes check
Critter Yes check
Civilian Yes check
Sea Yes check
Ship Yes check
Damage Damage explosive 41-50
Offense 43
Range 1-5
Line of Fire Indirect
Cooldown 2 Rounds
Ammo Used 1
Armor Piercing 15%
Suppression Mod x0
Crit 20%
40% vs. Soldiers
Effects StatusEffect-fire 100% (3 Turns)
Ammo: 1
Reload: 5 Rounds
Attack Icon UnitAbility bombard 1shot exp icon
Targetable Unit Types
Air X mark
LTA X mark
Soldier Yes check
Sniper Yes check
Vehicle Yes check
Tank Yes check
Metal Yes check
Critter Yes check
Civilian Yes check
Sea Yes check
Ship Yes check
Damage Damage explosive 9-22 (x3)
Offense 43
Range 1-5
Line of Fire Indirect (Random)
Ammo Used 1
Armor Piercing 10%
Suppression Mod x0
Crit 20%
30% vs. Soldiers
30% vs. Vehicles
Effects StatusEffect-fire 100% (3 Turns)
Ammo: 2
Reload: 3 Rounds
Attack Icon UnitAbility bombard 1shot exp icon
Targetable Unit Types
Air X mark
LTA X mark
Soldier Yes check
Sniper Yes check
Vehicle Yes check
Tank Yes check
Metal Yes check
Critter Yes check
Civilian Yes check
Sea Yes check
Ship Yes check
Damage Damage explosive 51-62
Offense 48
Range 1-5
Line of Fire Indirect
Cooldown 2 Rounds
Ammo Used 1
Armor Piercing 15%
Suppression Mod x0
Crit 20%
40% vs. Soldiers
Effects StatusEffect-fire 100% (3 Turns)
Ammo: 1
Reload: 5 Rounds
Attack Icon UnitAbility bombard 1shot exp icon
Targetable Unit Types
Air X mark
LTA X mark
Soldier Yes check
Sniper Yes check
Vehicle Yes check
Tank Yes check
Metal Yes check
Critter Yes check
Civilian Yes check
Sea Yes check
Ship Yes check
Damage Damage explosive 11-27 (x3)
Offense 48
Range 1-5
Line of Fire Indirect (Random)
Ammo Used 1
Armor Piercing 10%
Suppression Mod x0
Crit 20%
30% vs. Soldiers
30% vs. Vehicles
Effects StatusEffect-fire 100% (3 Turns)
Ammo: 2
Reload: 3 Rounds
Attack Icon UnitAbility bombard 1shot exp icon
Targetable Unit Types
Air X mark
LTA X mark
Soldier Yes check
Sniper Yes check
Vehicle Yes check
Tank Yes check
Metal Yes check
Critter Yes check
Civilian Yes check
Sea Yes check
Ship Yes check
Damage Damage explosive 70-85
Offense 53
Range 1-5
Line of Fire Indirect
Cooldown 2 Rounds
Ammo Used 1
Armor Piercing 15%
Suppression Mod x0
Crit 20%
40% vs. Soldiers
Effects StatusEffect-fire 100% (3 Turns)
Ammo: 1
Reload: 5 Rounds
Attack Icon UnitAbility bombard 1shot exp icon
Targetable Unit Types
Air X mark
LTA X mark
Soldier Yes check
Sniper Yes check
Vehicle Yes check
Tank Yes check
Metal Yes check
Critter Yes check
Civilian Yes check
Sea Yes check
Ship Yes check
Damage Damage explosive 15-37 (x3)
Offense 53
Range 1-5
Line of Fire Indirect (Random)
Ammo Used 1
Armor Piercing 10%
Suppression Mod x0
Crit 20%
30% vs. Soldiers
30% vs. Vehicles
Effects StatusEffect-fire 100% (3 Turns)
Ammo: 2
Reload: 3 Rounds
Attack Icon UnitAbility bombard 1shot exp icon
Targetable Unit Types
Air X mark
LTA X mark
Soldier Yes check
Sniper Yes check
Vehicle Yes check
Tank Yes check
Metal Yes check
Critter Yes check
Civilian Yes check
Sea Yes check
Ship Yes check
Damage Damage explosive 80-97
Offense 53
Range 1-5
Line of Fire Indirect
Cooldown 2 Rounds
Ammo Used 1
Armor Piercing 15%
Suppression Mod x0
Crit 25%
45% vs. Soldiers
Effects StatusEffect-fire 100% (3 Turns)
Ammo: 1
Reload: 5 Rounds
Attack Icon UnitAbility bombard 1shot exp icon
Targetable Unit Types
Air X mark
LTA X mark
Soldier Yes check
Sniper Yes check
Vehicle Yes check
Tank Yes check
Metal Yes check
Critter Yes check
Civilian Yes check
Sea Yes check
Ship Yes check
Damage Damage explosive 17-42 (x3)
Offense 53
Range 1-5
Line of Fire Indirect (Random)
Ammo Used 1
Armor Piercing 10%
Suppression Mod x0
Crit 25%
35% vs. Soldiers
35% vs. Vehicles
Effects StatusEffect-fire 100% (3 Turns)
Ammo: 2
Reload: 3 Rounds
Attack Icon UnitAbility bombard 1shot exp icon
Targetable Unit Types
Air X mark
LTA X mark
Soldier Yes check
Sniper Yes check
Vehicle Yes check
Tank Yes check
Metal Yes check
Critter Yes check
Civilian Yes check
Sea Yes check
Ship Yes check
Damage Damage explosive 96-117
Offense 58
Range 1-5
Line of Fire Indirect
Cooldown 2 Rounds
Ammo Used 1
Armor Piercing 15%
Suppression Mod x0
Crit 25%
45% vs. Soldiers
Effects StatusEffect-fire 100% (3 Turns)
Ammo: 1
Reload: 5 Rounds
Attack Icon UnitAbility bombard 1shot exp icon
Targetable Unit Types
Air X mark
LTA X mark
Soldier Yes check
Sniper Yes check
Vehicle Yes check
Tank Yes check
Metal Yes check
Critter Yes check
Civilian Yes check
Sea Yes check
Ship Yes check
Damage Damage explosive 21-51 (x3)
Offense 58
Range 1-5
Line of Fire Indirect (Random)
Ammo Used 1
Armor Piercing 10%
Suppression Mod x0
Crit 25%
35% vs. Soldiers
35% vs. Vehicles
Effects StatusEffect-fire 100% (3 Turns)

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